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geant4/examples/extended/exoticphysics/channeling/ch5/include/DetectorConstruction.hh
2025-12-05 08:54:02 +01:00

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// gpaterno, October 2025
//
/// \file DetectorConstruction.hh
/// \brief Description of the DetectorConstruction class
//
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#ifndef DetectorConstruction_h
#define DetectorConstruction_h 1
#include "G4VUserDetectorConstruction.hh"
#include "G4ios.hh"
#include "globals.hh"
#include "G4SystemOfUnits.hh"
#include <vector>
#include "G4Region.hh"
#include "G4PVPlacement.hh"
#include "DetectorConstructionMessenger.hh"
#include "G4ChannelingFastSimModel.hh"
#define NSpheresMax 10000
class G4VPhysicalVolume;
class G4LogicalVolume;
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/// Detector construction class to define materials and geometry.
class DetectorConstruction : public G4VUserDetectorConstruction
{
public:
DetectorConstruction();
~DetectorConstruction() override = default;
G4VPhysicalVolume* Construct() override;
void ConstructSDandField() override;
//method to get the scoring volumes
std::vector<G4LogicalVolume*> GetScoringVolume() const {
return fScoringVolume;}
//method to set if it is a hybrid source or not
void SetHybridSource(G4bool val) {fHybridSource = val;}
//methods to set the Crystal (Radiator) features
void SetCrystalMaterial(G4String val) {fCrystalMaterialStr = val;}
void SetCrystalSize(G4ThreeVector val) {fCrystalSize = val;}
void SetCrystalBendingAngle(G4double val) {fBendingAngle = val;}
void SetCrystalLattice(G4String val) {fLattice = val;}
void SetCrystalAngleX(G4double val) {fAngleX = val;}
void SetCrystalAngleY(G4double val) {fAngleY = val;}
G4double GetCrystalZ() const {return fCrystalZ;}
void SetRadiationModel(G4bool val) {fActivateRadiationModel = val;}
void SetOCeffects(G4bool val) {fActivateOCeffects = val;}
G4bool GetOCeffects() const {return fActivateOCeffects;}
G4LogicalVolume* GetCrystalVolume() const {return fCrystalLogic;}
void SetPotentialPath(const G4String path){fPotentialPath = path;}
//method to set/get the Converter (Target) features
void SetRadiatorConverterSepDistance(G4double val) {
fRadiatorConverterSepDistance = val;}
G4double GetRadiatorConverterSepDistance() const {
return fRadiatorConverterSepDistance;}
void SetConverterSize(G4ThreeVector val) {fConverterSize = val;}
void SetConverterMaterial(G4String val) {fConverterMaterialStr = val;}
void SetGranularConverter(G4bool val) {fGranularConverter = val;}
void SetSphereRadius(G4double val) {fSphereRadius = val;}
G4int GetNSpheres() const {return fNSpheres;}
G4LogicalVolume* GetConverterVolume() const {return fConverterLogic;}
//methods to set the Magnetic field features
void SetMagneticField(G4bool val) {fSetMagneticField = val;}
void SetFieldValue(G4double val) {fFieldValue = val;}
void SetFieldRegionLength(G4double val) {fFieldRegionLength = val;}
//methods to set the Collimator features
void SetCollimator(G4bool val) {fSetCollimator = val;}
void SetCollimatorHole(G4String val) {fCollimatorHole = val;}
void SetCollimatorAperture(G4double val) {fCollimatorAperture = val;}
void SetCollimatorThickness(G4double val) {fCollimatorThickness = val;}
void SetCollimatorSide(G4double val) {fCollimatorSide = val;}
void SetRadiatorCollimatorSepDistance(G4double val) {
fRadiatorCollimatorSepDistance = val;}
G4double GetRadiatorCollimatorSepDistance() const {
return fRadiatorCollimatorSepDistance;}
//methods to set/Get the Virtual Detector features
void SetVirtualDetectorSize(G4ThreeVector val) {fVirtualDetectorSize = val;}
std::vector<G4ThreeVector> GetVirtualDetectorPositionVector() const {
return fVirtualDetectorPositionVector;}
//methods to set and get ScoreCrystalExit (27/09/2024)
void SetScoringCrystalExit(G4bool bval) {fScoringCrystalExit = bval;}
G4bool GetScoringCrystalExit() const {return fScoringCrystalExit;}
protected:
std::vector<G4LogicalVolume*> fScoringVolume; //for spheres only
private:
DetectorConstructionMessenger* fMessenger;
G4bool fHybridSource = true;
G4Region* fCrystalRegion{nullptr};
G4LogicalVolume* fCrystalLogic{nullptr};
G4String fCrystalMaterialStr = "W";
G4Material* fCrystalMaterial{nullptr};
G4ThreeVector fCrystalSize = G4ThreeVector(7.*mm, 7.*mm, 2.*mm);
G4double fBendingAngle = 0.e-6; //rad
G4String fLattice = "<111>";
G4double fAngleX = 0.e-6; //rad
G4double fAngleY = 0.e-6; //rad
G4double fCrystalZ = 0.;
G4bool fActivateRadiationModel = true;
G4bool fActivateOCeffects = true;
G4String fPotentialPath = "";
G4double fRadiatorConverterSepDistance = 60.*cm;
G4ThreeVector fConverterSize = G4ThreeVector(199.75*mm, 199.75*mm, 11.6*mm);
G4double fConverterZ = 0.;
G4LogicalVolume* fConverterLogic{nullptr};
G4bool fGranularConverter = false;
G4String fConverterMaterialStr = "W";
G4Material* fConverterMaterial{nullptr};
G4double fSphereRadius = 1.1*mm;
G4LogicalVolume* fSphereLogic[NSpheresMax];
G4int fNSpheres = 0;
G4bool fConverter = true;
G4bool fSetMagneticField = false;
G4double fFieldValue = 100.*tesla;
G4double fFieldRegionLength = 90.*cm;
G4LogicalVolume* fMFlogic{nullptr};
G4bool fSetCollimator = false;
G4double fCollimatorAperture = 2.*mm;
G4String fCollimatorHole = "squared";
G4double fCollimatorThickness = 50.*cm;
G4double fCollimatorSide = 2.5*m;
G4double fRadiatorCollimatorSepDistance = 5.*cm;
G4LogicalVolume* fCollimatorLogic{nullptr};
G4ThreeVector fVirtualDetectorSize = G4ThreeVector(40.*cm, 40.*cm, 0.01*mm);
std::vector<G4ThreeVector> fVirtualDetectorPositionVector;
G4LogicalVolume* fVirtualDetectorLogic0{nullptr};
G4LogicalVolume* fVirtualDetectorLogic1{nullptr};
G4LogicalVolume* fVirtualDetectorLogic2{nullptr};
G4bool fScoringCrystalExit = false;
};
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#endif