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2025-12-05 08:54:02 +01:00

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C++

//
// ********************************************************************
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// * *
// * The Geant4 software is copyright of the Copyright Holders of *
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// * conditions of the Geant4 Software License, included in the file *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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//
// gpaterno, October 2025
//
/// \file ch5.cc
/// \brief Main program of the ch5 example
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#include "DetectorConstruction.hh"
#include "ActionInitialization.hh"
#include "G4RunManagerFactory.hh"
#include "G4SteppingVerbose.hh"
#include "G4UImanager.hh"
#include "G4ScoringManager.hh"
#include "G4AnalysisManager.hh"
#include "G4VisExecutive.hh"
#include "G4UIExecutive.hh"
#include "FTFP_BERT.hh"
#include "G4FastSimulationPhysics.hh"
#include "G4CoherentPairProductionPhysics.hh"
#include "Randomize.hh"
#include <ctime>
#include "G4Timer.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleDefinition.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
int main(int argc,char** argv)
{
// Get current time
G4Timer* theTimer = new G4Timer();
theTimer->Start();
//Set random number generator
CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine);
G4String option_file = "random.in";
std::ifstream fin(option_file);
long random_seed = 0;
if (fin.is_open()) {
fin >> random_seed;
fin.close();
}
random_seed += time(NULL);
G4cout << "Random seed: " << random_seed << G4endl;
CLHEP::HepRandom::setTheSeed(random_seed);
//Use G4SteppingVerboseWithUnits
G4int precision = 4;
G4SteppingVerbose::UseBestUnit(precision);
//Construct the run manager
int vNumberOfThreads = 1;
if (argc > 2) {
vNumberOfThreads = atoi(argv[2]);
}
auto* runManager =
G4RunManagerFactory::CreateRunManager(G4RunManagerType::Default);
runManager->SetNumberOfThreads(vNumberOfThreads);
G4cout << "### Using " << vNumberOfThreads << " threads ###" << G4endl;
//Activate UI-command based scorer
G4ScoringManager* scManager = G4ScoringManager::GetScoringManager();
scManager->SetVerboseLevel(0);
//Set mandatory initialization classes
//Set the Geometry
runManager->SetUserInitialization(new DetectorConstruction);
//Physics list
G4VModularPhysicsList* physicsList = new FTFP_BERT;
// -- Create helper tool used to activate the fast simulation
G4FastSimulationPhysics* fastSimulationPhysics = new G4FastSimulationPhysics();
fastSimulationPhysics->BeVerbose();
// -- activation of fast simulation for particles having fast simulation models
// -- attached in the mass geometry
fastSimulationPhysics->ActivateFastSimulation("e-");
fastSimulationPhysics->ActivateFastSimulation("e+");
fastSimulationPhysics->ActivateFastSimulation("pi-");
fastSimulationPhysics->ActivateFastSimulation("pi+");
fastSimulationPhysics->ActivateFastSimulation("mu-");
fastSimulationPhysics->ActivateFastSimulation("mu+");
fastSimulationPhysics->ActivateFastSimulation("proton");
fastSimulationPhysics->ActivateFastSimulation("anti_proton");
fastSimulationPhysics->ActivateFastSimulation("GenericIon");
// -- Attach the fast simulation physics constructor to the physics list
physicsList->RegisterPhysics(fastSimulationPhysics);
/*
//Coherent pair production model
G4CoherentPairProductionPhysics* coherentPairProductionPhysics =
new G4CoherentPairProductionPhysics();
physicsList->RegisterPhysics(coherentPairProductionPhysics);
*/
physicsList->SetVerboseLevel(1);
runManager->SetUserInitialization(physicsList);
//Set user action classes
runManager->SetUserInitialization(new ActionInitialization());
//Get the pointer to the User Interface manager
G4UImanager* UImanager = G4UImanager::GetUIpointer();
if (argc != 1) {
//Batch mode
G4String command = "/control/execute ";
G4String fileName = argv[1];
UImanager->ApplyCommand(command+fileName);
} else {
//Visualization manager
G4VisManager* visManager = new G4VisExecutive;
visManager->Initialize();
//Define UI session for interactive mode
G4UIExecutive* ui = new G4UIExecutive(argc,argv);
UImanager->ApplyCommand("/control/execute macros/init_vis.mac");
if (ui->IsGUI()) UImanager->ApplyCommand("/control/execute macros/gui.mac");
ui->SessionStart();
delete ui;
delete visManager;
}
//Job termination
delete runManager;
theTimer->Stop();
G4cout << "Execution terminated" << G4endl;
G4cout << (*theTimer) << G4endl;
delete theTimer;
return 0;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....