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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
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//
/// \file H02MuonHit.hh
/// \brief Definition of the H02MuonHit class
#ifndef H02_MUON_HIT_H
#define H02_MUON_HIT_H
#include "G4Allocator.hh"
#include "G4THitsCollection.hh"
#include "G4ThreeVector.hh"
#include "G4VHit.hh"
class H02MuonHit : public G4VHit
{
public:
H02MuonHit();
H02MuonHit(G4int imod, G4String aname, const G4ThreeVector& pxyz, const G4ThreeVector& xyz,
G4double atof);
~H02MuonHit();
H02MuonHit(const H02MuonHit& right);
const H02MuonHit& operator=(const H02MuonHit& right);
G4bool operator==(const H02MuonHit& right) const;
void* operator new(size_t);
void operator delete(void* aHit);
// set/get functions...
void SetModuleID(G4int i);
G4int GetModuleID() const;
void SetParticle(G4String aname);
G4String GetParticle() const;
void SetMomentum(const G4ThreeVector& pxyz);
G4ThreeVector GetMomentum() const;
void SetPosition(const G4ThreeVector& xyz);
G4ThreeVector GetPosition() const;
void SetTOF(G4double atof);
G4double GetTOF() const;
// methods...
virtual void Draw();
virtual void Print();
private:
G4int fModuleID;
G4String fPname;
G4ThreeVector fMomentum;
G4ThreeVector fPosition;
G4double fTof;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline void H02MuonHit::SetModuleID(G4int i)
{
fModuleID = i;
}
inline G4int H02MuonHit::GetModuleID() const
{
return fModuleID;
}
inline void H02MuonHit::SetParticle(G4String aname)
{
fPname = aname;
}
inline G4String H02MuonHit::GetParticle() const
{
return fPname;
}
inline void H02MuonHit::SetMomentum(const G4ThreeVector& pxyz)
{
fMomentum = pxyz;
}
inline G4ThreeVector H02MuonHit::GetMomentum() const
{
return fMomentum;
}
inline void H02MuonHit::SetPosition(const G4ThreeVector& xyz)
{
fPosition = xyz;
}
inline G4ThreeVector H02MuonHit::GetPosition() const
{
return fPosition;
}
inline void H02MuonHit::SetTOF(G4double atof)
{
fTof = atof;
}
inline G4double H02MuonHit::GetTOF() const
{
return fTof;
}
typedef G4THitsCollection<H02MuonHit> H02MuonHitsCollection;
extern G4Allocator<H02MuonHit> H02MuonHitAllocator;
inline void* H02MuonHit::operator new(size_t)
{
void* aHit;
aHit = (void*)H02MuonHitAllocator.MallocSingle();
return aHit;
}
inline void H02MuonHit::operator delete(void* aHit)
{
H02MuonHitAllocator.FreeSingle((H02MuonHit*)aHit);
}
#endif