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geant4/examples/extended/biasing/GB02/include/GB02BOptrMultiParticleForceCollision.hh
2025-12-05 08:54:02 +01:00

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/// \file GB02BOptrMultiParticleForceCollision.hh
/// \brief Definition of the GB02BOptrMultiParticleForceCollision class
#ifndef GB02BOptrMultiParticleForceCollision_hh
#define GB02BOptrMultiParticleForceCollision_hh 1
#include "G4VBiasingOperator.hh"
class G4BOptrForceCollision;
class G4ParticleDefinition;
#include <map>
class GB02BOptrMultiParticleForceCollision : public G4VBiasingOperator
{
public:
GB02BOptrMultiParticleForceCollision();
~GB02BOptrMultiParticleForceCollision() override = default;
// --------------------------
// -- Specific to this class:
// --------------------------
// -- Declare particles to be biased:
void AddParticle(G4String particleName);
private:
// -----------------------------
// -- Mandatory from base class:
// -----------------------------
G4VBiasingOperation*
ProposeNonPhysicsBiasingOperation(const G4Track* track,
const G4BiasingProcessInterface* callingProcess) final;
G4VBiasingOperation*
ProposeOccurenceBiasingOperation(const G4Track* track,
const G4BiasingProcessInterface* callingProcess) final;
G4VBiasingOperation*
ProposeFinalStateBiasingOperation(const G4Track* track,
const G4BiasingProcessInterface* callingProcess) final;
private:
// -------------------------------
// -- Optionnal, from base class :
// -------------------------------
// -- Here, these are needed implementions to forward calls to the underneath
// -- G4BOptrForceCollision biasing operator
void OperationApplied(const G4BiasingProcessInterface* callingProcess,
G4BiasingAppliedCase biasingCase, G4VBiasingOperation* operationApplied,
const G4VParticleChange* particleChangeProduced) final;
void OperationApplied(const G4BiasingProcessInterface* callingProcess,
G4BiasingAppliedCase biasingCase,
G4VBiasingOperation* occurenceOperationApplied,
G4double weightForOccurenceInteraction,
G4VBiasingOperation* finalStateOperationApplied,
const G4VParticleChange* particleChangeProduced) final;
void ExitBiasing(const G4Track*, const G4BiasingProcessInterface*) final;
public:
void StartTracking(const G4Track* track) final;
private:
std::map<const G4ParticleDefinition*, G4BOptrForceCollision*> fBOptrForParticle;
std::vector<const G4ParticleDefinition*> fParticlesToBias;
G4BOptrForceCollision* fCurrentOperator;
};
#endif