92 lines
4.2 KiB
C++
92 lines
4.2 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file GB02BOptrMultiParticleForceCollision.hh
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/// \brief Definition of the GB02BOptrMultiParticleForceCollision class
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#ifndef GB02BOptrMultiParticleForceCollision_hh
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#define GB02BOptrMultiParticleForceCollision_hh 1
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#include "G4VBiasingOperator.hh"
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class G4BOptrForceCollision;
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class G4ParticleDefinition;
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#include <map>
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class GB02BOptrMultiParticleForceCollision : public G4VBiasingOperator
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{
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public:
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GB02BOptrMultiParticleForceCollision();
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~GB02BOptrMultiParticleForceCollision() override = default;
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// --------------------------
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// -- Specific to this class:
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// --------------------------
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// -- Declare particles to be biased:
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void AddParticle(G4String particleName);
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private:
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// -----------------------------
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// -- Mandatory from base class:
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// -----------------------------
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G4VBiasingOperation*
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ProposeNonPhysicsBiasingOperation(const G4Track* track,
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const G4BiasingProcessInterface* callingProcess) final;
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G4VBiasingOperation*
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ProposeOccurenceBiasingOperation(const G4Track* track,
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const G4BiasingProcessInterface* callingProcess) final;
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G4VBiasingOperation*
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ProposeFinalStateBiasingOperation(const G4Track* track,
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const G4BiasingProcessInterface* callingProcess) final;
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private:
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// -------------------------------
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// -- Optionnal, from base class :
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// -------------------------------
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// -- Here, these are needed implementions to forward calls to the underneath
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// -- G4BOptrForceCollision biasing operator
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void OperationApplied(const G4BiasingProcessInterface* callingProcess,
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G4BiasingAppliedCase biasingCase, G4VBiasingOperation* operationApplied,
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const G4VParticleChange* particleChangeProduced) final;
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void OperationApplied(const G4BiasingProcessInterface* callingProcess,
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G4BiasingAppliedCase biasingCase,
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G4VBiasingOperation* occurenceOperationApplied,
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G4double weightForOccurenceInteraction,
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G4VBiasingOperation* finalStateOperationApplied,
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const G4VParticleChange* particleChangeProduced) final;
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void ExitBiasing(const G4Track*, const G4BiasingProcessInterface*) final;
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public:
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void StartTracking(const G4Track* track) final;
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private:
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std::map<const G4ParticleDefinition*, G4BOptrForceCollision*> fBOptrForParticle;
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std::vector<const G4ParticleDefinition*> fParticlesToBias;
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G4BOptrForceCollision* fCurrentOperator;
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};
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#endif
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