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geant4/examples/advanced/underground_physics/include/DMXParticleSource.hh
2016-06-10 11:51:14 +02:00

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//
// ********************************************************************
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// * *
// * The Geant4 software is copyright of the Copyright Holders of *
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// * This code implementation is the result of the scientific and *
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//
//
// --------------------------------------------------------------
// GEANT 4 - Underground Dark Matter Detector Advanced Example
//
// For information related to this code contact: Alex Howard
// e-mail: alexander.howard@cern.ch
// --------------------------------------------------------------
// Comments
//
// Underground Advanced
// by A. Howard and H. Araujo
// (27th November 2001)
//
// ParticleSource header
// --------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////////
// This particle source is a shortened version of G4GeneralParticleSource by
// C Ferguson, F Lei & P Truscott (University of Southampton / DERA), with
// some minor modifications.
//////////////////////////////////////////////////////////////////////////////
#ifndef DMXParticleSource_h
#define DMXParticleSource_h 1
#include "G4VPrimaryGenerator.hh"
#include "G4Navigator.hh"
#include "G4ParticleMomentum.hh"
#include "G4ParticleDefinition.hh"
#include "DMXParticleSourceMessenger.hh"
class DMXParticleSource : public G4VPrimaryGenerator {
public:
DMXParticleSource ();
~DMXParticleSource ();
void GeneratePrimaryVertex(G4Event *evt);
public:
// position distribution
void SetPosDisType(G4String);
void SetPosDisShape(G4String);
void SetCentreCoords(G4ThreeVector);
void SetHalfZ(G4double);
void SetRadius(G4double);
void GeneratePointSource();
void GeneratePointsInVolume();
G4bool IsSourceConfined();
void ConfineSourceToVolume(G4String);
// angular distribution
void SetAngDistType(G4String);
void SetParticleMomentumDirection(G4ParticleMomentum);
void GenerateIsotropicFlux();
// energy distribution
void SetEnergyDisType(G4String);
void SetMonoEnergy(G4double);
void GenerateMonoEnergetic();
inline G4double GetParticleEnergy() {return particle_energy;}
// verbosity
void SetVerbosity(G4int);
// particle properties
void SetParticleDefinition(G4ParticleDefinition * aParticleDefinition);
inline void SetParticleCharge(G4double aCharge)
{ particle_charge = aCharge; }
private:
// position distribution
G4String SourcePosType;
G4String Shape;
G4double halfz;
G4double Radius;
G4ThreeVector CentreCoords;
G4bool Confine;
G4String VolName;
G4String AngDistType;
G4double MinTheta, MaxTheta, MinPhi, MaxPhi;
G4double Phi;
G4String EnergyDisType;
G4double MonoEnergy;
// particle properties
G4int NumberOfParticlesToBeGenerated;
G4ParticleDefinition* particle_definition;
G4ParticleMomentum particle_momentum_direction;
G4double particle_energy;
G4double particle_charge;
G4ThreeVector particle_position;
G4double particle_time;
G4ThreeVector particle_polarization;
// Verbose
G4int verbosityLevel;
private:
DMXParticleSourceMessenger *theMessenger;
G4Navigator *gNavigator;
};
#endif