78 lines
3.5 KiB
C++
78 lines
3.5 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#include "SteppingAction.hh"
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#include "RunAction.hh"
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#include "DetectorConstruction.hh"
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#include "PrimaryGeneratorAction.hh"
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#include "G4AnalysisManager.hh"
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#include "G4SystemOfUnits.hh"
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#include "G4SteppingManager.hh"
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#include "G4VTouchable.hh"
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#include "G4VPhysicalVolume.hh"
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#include "G4RunManager.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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SteppingAction::SteppingAction()
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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SteppingAction::~SteppingAction()
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void SteppingAction::UserSteppingAction(const G4Step* step)
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{
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G4String ParticleName, PostProcessName, PreProcessName, VolumeNamePre, MaterialNamePre, VolumeNamePost, MaterialNamePost;
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PreProcessName = "oooo";
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if (step->GetPostStepPoint() && step->GetPreStepPoint() && step->GetPreStepPoint()->GetPhysicalVolume() &&
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step->GetPostStepPoint()->GetPhysicalVolume() && step->GetPostStepPoint()->GetProcessDefinedStep() &&
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step->GetTrack()) {
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PostProcessName = step->GetPostStepPoint()->GetProcessDefinedStep()->GetProcessName();
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if (step->GetPreStepPoint()->GetProcessDefinedStep()) PreProcessName = step->GetPreStepPoint()->GetProcessDefinedStep()->GetProcessName();
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MaterialNamePre = step->GetPreStepPoint()->GetMaterial()->GetName();
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VolumeNamePre = step->GetPreStepPoint()->GetPhysicalVolume()->GetName();
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MaterialNamePost = step->GetPostStepPoint()->GetMaterial()->GetName();
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VolumeNamePost = step->GetPostStepPoint()->GetPhysicalVolume()->GetName();
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ParticleName = step->GetTrack()->GetDynamicParticle()->GetDefinition()->GetParticleName();
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}
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}
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