70 lines
3.0 KiB
C++
70 lines
3.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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///////////////////////////////////////////////////////////////////////////////
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// File: CCalPrimaryGeneratorMessenger.hh
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// Description: Adds a new command to (un)select random shooting.
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///////////////////////////////////////////////////////////////////////////////
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#ifndef CCalPrimaryGeneratorMessenger_h
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#define CCalPrimaryGeneratorMessenger_h 1
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#include "globals.hh"
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#include "G4UImessenger.hh"
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class CCalPrimaryGeneratorAction;
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#include "G4UIcmdWithAString.hh"
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#include "G4UIcmdWithADoubleAndUnit.hh"
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#include "G4UIcmdWithADouble.hh"
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#include "G4UIcmdWithAnInteger.hh"
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class CCalPrimaryGeneratorMessenger: public G4UImessenger
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{
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public:
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CCalPrimaryGeneratorMessenger(CCalPrimaryGeneratorAction* myGun);
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~CCalPrimaryGeneratorMessenger();
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void SetNewValue(G4UIcommand * command,G4String newValues);
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private:
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CCalPrimaryGeneratorAction* myAction;
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G4UIcmdWithAnInteger* verboseCmd;
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G4UIcmdWithAString* rndmCmd;
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G4UIcmdWithAString* scanCmd;
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G4UIcmdWithADoubleAndUnit* minEnergyCmd;
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G4UIcmdWithADoubleAndUnit* maxEnergyCmd;
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G4UIcmdWithADoubleAndUnit* minPhiCmd;
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G4UIcmdWithADoubleAndUnit* maxPhiCmd;
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G4UIcmdWithADouble* minEtaCmd;
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G4UIcmdWithADouble* maxEtaCmd;
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G4UIcmdWithAnInteger* stepsPhiCmd;
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G4UIcmdWithAnInteger* stepsEtaCmd;
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G4UIcmdWithAnInteger* runNoCmd;
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};
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#endif
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