127 lines
4.6 KiB
C++
127 lines
4.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// Author: M.A. Cortes-Giraldo, Universidad de Sevilla
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//
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// History changelog prior creation of this example:
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// - 17/10/2009: version 1.0
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// - 20/11/2009: version 1.1 before publishing:
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// - Changed some names by more suitable ones
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// - 02/08/2010: version 1.2-dev:
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// - Added possibility of applying axial symmetries
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// - 14/09/2023: version 2.0
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// - Following Geant4 coding guidelines
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// - 18/10/2025: version 3.0
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// - Creation of IAEASourceIdRegistry for thread-safe source_id assignation
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//
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#ifndef G4IAEAphspReaderMessenger_h
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#define G4IAEAphspReaderMessenger_h 1
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#include "globals.hh"
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#include "G4UImessenger.hh"
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class G4IAEAphspReader;
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class G4UIcmdWith3Vector;
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class G4UIcmdWith3VectorAndUnit;
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class G4UIcmdWithABool;
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class G4UIcmdWithADoubleAndUnit;
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class G4UIcmdWithAnInteger;
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class G4UIcommand;
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class G4UIdirectory;
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class G4IAEAphspReaderMessenger: public G4UImessenger
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{
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public:
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G4IAEAphspReaderMessenger(G4IAEAphspReader* );
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~G4IAEAphspReaderMessenger() override;
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void SetNewValue(G4UIcommand*, G4String) override;
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private:
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G4IAEAphspReader* fIAEAphspReader;
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// Pointer to the IAEA phase-space reader.
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G4UIdirectory* fPhaseSpaceDir;
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// Control of the phase space
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G4UIcmdWithAnInteger* fVerboseCmd;
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// UI command for verbosity level.
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G4UIcmdWithAnInteger* fNofParallelRunsCmd;
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// UI command to define the number of fragments defined in the file.
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G4UIcmdWithAnInteger* fParallelRunCmd;
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// UI command to choose the specific fragment where the particles are
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// taken from.
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G4UIcmdWithAnInteger* fTimesRecycledCmd;
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// UI command to set the number of times each particle is recycled
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// (not repeated).
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G4UIcmdWith3VectorAndUnit* fPhspGlobalTranslationCmd;
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// UI command to set the three-vector to move the phase-space plane globally.
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G4UIcmdWithAnInteger* fPhspRotationOrderCmd;
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// UI command to set the order in which the rotations are performed.
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G4UIcmdWithADoubleAndUnit* fRotXCmd;
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// UI command to set the rotation angle around X axis.
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G4UIcmdWithADoubleAndUnit* fRotYCmd;
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// UI command to set the rotation angle around Y axis.
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G4UIcmdWithADoubleAndUnit* fRotZCmd;
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// UI command to set the rotation angle around Z axis.
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G4UIcmdWith3VectorAndUnit* fIsocenterPosCmd;
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// UI command to set where the isocenter is.
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G4UIcmdWith3Vector* fCollimatorRotAxisCmd;
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// UI command to set the rotation axis of the collimator.
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G4UIcmdWithADoubleAndUnit* fCollimatorAngleCmd;
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// UI command to set the rotation angle of the treatment head.
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G4UIcmdWith3Vector* fGantryRotAxisCmd;
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// UI command to set the rotation axis of the gantry.
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G4UIcmdWithADoubleAndUnit* fGantryAngleCmd;
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// UI command to set the rotation angle of the gantry.
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G4UIcmdWithABool* fAxialSymmetryXCmd;
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// UI command to turn on/off the rotational symmetry around X.
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G4UIcmdWithABool* fAxialSymmetryYCmd;
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// UI command to turn on/off the rotational symmetry around Y.
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G4UIcmdWithABool* fAxialSymmetryZCmd;
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// UI command to turn on/off the rotational symmetry around Z.
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};
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#endif
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