110 lines
3.9 KiB
C++
110 lines
3.9 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// Example author: M.A. Cortes-Giraldo, Universidad de Sevilla
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//
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// Reference paper:
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// M.A. Cortes-Giraldo et al., Int J Radiat Biol 88(1-2): 200-208 (2012)
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// (doi: 10.3109/09553002.2011.627977)
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//
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// The iaea_phsp routines are available at the IAEAphsp project website:
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// https://www-nds.iaea.org/phsp/phsp.htmlx
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//
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#include "globals.hh"
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#include "Randomize.hh"
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#ifdef G4MULTITHREADED
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#include "G4MTRunManager.hh"
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#else
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#include "G4RunManager.hh"
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#endif
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#include "G4UImanager.hh"
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#include "G4UIExecutive.hh"
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#include "G4VisExecutive.hh"
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#include "DetectorConstruction.hh"
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#include "PhysicsList.hh"
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#include "ActionInitialization.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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int main(int argc,char** argv) {
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//detect interactive mode (if no arguments) and define UI session
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G4UIExecutive* ui = nullptr;
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if (argc == 1) ui = new G4UIExecutive(argc,argv);
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//choose the Random engine
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G4Random::setTheEngine(new CLHEP::RanecuEngine);
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// Construct the default run manager
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#ifdef G4MULTITHREADED
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G4MTRunManager* runManager = new G4MTRunManager;
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G4int nThreads = 3;
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if (argc == 3)
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nThreads = G4UIcommand::ConvertToInt(argv[2]);
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runManager->SetNumberOfThreads(nThreads);
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G4cout << "===== IAEAphsp started with "
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<< runManager->GetNumberOfThreads() << " threads =====" << G4endl;
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#else
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G4RunManager* runManager = new G4RunManager();
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#endif
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//set mandatory initialization classes
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runManager->SetUserInitialization(new DetectorConstruction());
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runManager->SetUserInitialization(new PhysicsList());
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// set user action classes
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runManager->SetUserInitialization(new ActionInitialization());
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//initialize visualization
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G4VisManager* visManager = nullptr;
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//get the pointer to the User Interface manager
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G4UImanager* UImanager = G4UImanager::GetUIpointer();
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if (ui) {
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//interactive mode
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visManager = new G4VisExecutive;
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visManager->Initialize();
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UImanager->ApplyCommand("/control/execute vis.mac");
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ui->SessionStart();
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delete ui;
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}
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else {
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//batch mode
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G4String command = "/control/execute ";
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G4String fileName = argv[1];
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UImanager->ApplyCommand(command+fileName);
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}
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//job termination
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if (visManager) delete visManager;
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delete runManager;
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}
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