// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id:$ // // Class G4MTHepRandom // // Modified version with MT extensions // of corresponding CLHEP class HepRandom // -------------------------------------------------------------------- #ifndef G4MTHepRandom_h #define G4MTHepRandom_h 1 #include #include #include #include #include #include #include #include "tls.hh" #include "G4Types.hh" class G4MTHepRandom { public: G4MTHepRandom(); G4MTHepRandom(G4long seed); // Contructors with and without a seed using the default engine // (JamesRandom). G4MTHepRandom(CLHEP::HepRandomEngine & algorithm); G4MTHepRandom(CLHEP::HepRandomEngine * algorithm); // Constructor taking an alternative engine as argument. If a pointer is // given the corresponding object will be deleted by the HepRandom // destructor. virtual ~G4MTHepRandom(); // Destructor G4double flat(); // Returns the flat value ( interval ]0...1[ ). void flatArray(const G4int size, G4double* vect); // Fills "vect" array of flat random values, given the size. inline G4double flat (CLHEP::HepRandomEngine* theNewEngine); // Returns a flat value, given a defined Random Engine. inline void flatArray(CLHEP::HepRandomEngine* theNewEngine, const G4int size, G4double* vect); // Fills "vect" array of flat random values, given the size // and a defined Random Engine. virtual G4double operator()(); // To get a flat random number using the operator (). virtual std::ostream & put ( std::ostream & os ) const; virtual std::istream & get ( std::istream & is ); // Save and restore to/from streams // -------------------------------------------------- // Static member functions using the static generator // -------------------------------------------------- static void setTheSeed(G4long seed, G4int lux=3); // (Re)Initializes the generator with a seed. static G4long getTheSeed(); // Gets the current seed of the current generator. static void setTheSeeds(const G4long* seeds, G4int aux=-1); // (Re)Initializes the generator with a zero terminated list of seeds. static const G4long* getTheSeeds(); // Gets the current array of seeds of the current generator. static void getTheTableSeeds (G4long* seeds, G4int index); // Gets the array of seeds in the static seedTable at "index" position. static G4MTHepRandom * getTheGenerator(); // Return the current static generator. static void setTheEngine (CLHEP::HepRandomEngine* theNewEngine); // To set the underlying algorithm object. static CLHEP::HepRandomEngine * getTheEngine(); // Returns a pointer to the underlying algorithm object. static void saveEngineStatus( const char filename[] = "Config.conf" ); // Saves to file the current status of the current engine. static void restoreEngineStatus( const char filename[] = "Config.conf" ); // Restores a saved status (if any) for the current engine. static std::ostream& saveFullState ( std::ostream & os ); // Saves to stream the state of the engine and cached data. static std::istream& restoreFullState ( std::istream & is ); // Restores from stream the state of the engine and cached data. static std::ostream& saveDistState ( std::ostream & os ) {return os;} // Saves to stream the state of the cached data. static std::istream& restoreDistState ( std::istream & is ) {return is;} // Restores from stream the state of the cached data. static std::ostream& saveStaticRandomStates ( std::ostream & os ); // Saves to stream the engine and cached data for all distributions. static std::istream& restoreStaticRandomStates ( std::istream & is ); // Restores from stream the engine and cached data for all distributions. static void showEngineStatus(); // Dumps the current engine status on screen. static G4int createInstance(); // used to initialise HepRandom::isActive and instantiate singleton static G4int createInstanceOnce(); // used to initialise HepRandom::isActive and instantiate singleton private: // -------- Data members --------- static G4ThreadLocal CLHEP::HepRandomEngine * theEngine; // The corresponding algorithm. static G4ThreadLocal G4MTHepRandom * theGenerator; // The common shared static generator static G4ThreadLocal G4int isActive; // Flag notifying singleton instance G4bool deleteEngine; // True if the engine should be deleted on destruction. }; std::ostream & operator<< (std::ostream & os, const G4MTHepRandom & dist); std::istream & operator>> (std::istream & is, G4MTHepRandom & dist); #include "G4MTHepRandom.icc" #endif