// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file eventgenerator/particleGun/include/PrimaryGeneratorAction4.hh /// \brief Definition of the PrimaryGeneratorAction4 class // // // $Id: PrimaryGeneratorAction4.hh 68024 2013-03-13 13:42:01Z gcosmo $ // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #ifndef PrimaryGeneratorAction4_h #define PrimaryGeneratorAction4_h 1 #include "G4VUserPrimaryGeneratorAction.hh" #include "globals.hh" #include class G4ParticleGun; class G4Event; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... class PrimaryGeneratorAction4 { public: PrimaryGeneratorAction4(G4ParticleGun*); ~PrimaryGeneratorAction4(); public: void GeneratePrimaries(G4Event*); G4double GetRmin3() {return fRmin3;}; G4double GetRmax3() {return fRmax3;}; G4double GetCosAlphaMin() {return fCosAlphaMin;}; G4double GetCosAlphaMax() {return fCosAlphaMax;}; private: G4double fRmin3; G4double fRmax3; //vertex volume G4double fCosAlphaMin; G4double fCosAlphaMax; //opening angle G4ParticleGun* fParticleGun; }; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #endif