// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: ExN06EventAction.cc,v 1.1 2003/01/23 15:34:31 maire Exp $ // GEANT4 tag $Name: geant4-05-01 $ // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #include "ExN06EventAction.hh" #include "G4Event.hh" #include "G4EventManager.hh" #include "G4TrajectoryContainer.hh" #include "G4Trajectory.hh" #include "G4VVisManager.hh" #include "G4ios.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... ExN06EventAction::ExN06EventAction() {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... ExN06EventAction::~ExN06EventAction() {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void ExN06EventAction::BeginOfEventAction(const G4Event*) {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void ExN06EventAction::EndOfEventAction(const G4Event* evt) { // get number of stored trajectories // G4TrajectoryContainer* trajectoryContainer = evt->GetTrajectoryContainer(); G4int n_trajectories = 0; if (trajectoryContainer) n_trajectories = trajectoryContainer->entries(); // extract the trajectories and draw them // if (G4VVisManager::GetConcreteInstance()) { for (G4int i=0; iGetTrajectoryContainer()))[i]); trj->DrawTrajectory(50); } } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......