// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // -*- C++ -*- // AID-GENERATED // ========================================================================= // This class was generated by AID - Abstract Interface Definition // DO NOT MODIFY, but use the org.freehep.aid.Aid utility to regenerate it. // ========================================================================= #ifndef AIDA_IINFOSTYLE_H #define AIDA_IINFOSTYLE_H 1 // This file is part of the AIDA library // Copyright (C) 2002 by the AIDA team. All rights reserved. // This library is free software and under the terms of the // GNU Library General Public License described in the LGPL.txt #include "AIDA/IBaseStyle.h" namespace AIDA { class ITextStyle; /** * Style for the part of the scene representing the info area. * * @author The AIDA team (http://aida.freehep.org/) * */ class IInfoStyle : virtual public IBaseStyle { public: /// Destructor. virtual ~IInfoStyle() { /* nop */; } virtual ITextStyle & textStyle() = 0; virtual bool setTextStyle(const ITextStyle & textStyle) = 0; }; // class }; // namespace AIDA #endif /* ifndef AIDA_IINFOSTYLE_H */