// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4VTreeGraphicsScene.icc,v 1.1 2000/05/22 07:39:32 johna Exp $ // GEANT4 tag $Name: geant4-02-00 $ // // // John Allison 18th May 2000 // An artificial graphics scene to find dump geometry hierarchy. inline void G4VTreeGraphicsScene::PreAddThis (const G4Transform3D& objectTransformation, const G4VisAttributes&) { fpCurrentObjectTransformation = &objectTransformation; } inline void G4VTreeGraphicsScene::PostAddThis () {}