// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4VRML1FileViewer.cc,v 1.4 1999/12/15 14:54:16 gunter Exp $ // GEANT4 tag $Name: geant4-02-00 $ // // G4VRMLView.cc // Satoshi Tanaka & Yasuhide Sawada //=================// #ifdef G4VIS_BUILD_VRMLFILE_DRIVER //=================// //#define DEBUG_FR_VIEW #include "G4Scene.hh" #include "G4VRML1FileViewer.hh" #include "G4VRML1FileSceneHandler.hh" #include "G4VRML1File.hh" #include "G4ios.hh" G4VRML1FileViewer::G4VRML1FileViewer(G4VRML1FileSceneHandler& scene, const G4String& name) : G4VViewer(scene, scene.IncrementViewCount(), name), fSceneHandler(scene) {} G4VRML1FileViewer::~G4VRML1FileViewer() {} void G4VRML1FileViewer::SetView() { #if defined DEBUG_FR_VIEW G4cerr << "***** G4VRML1FileViewer::SetView(): No effects" << G4endl; #endif } void G4VRML1FileViewer::DrawView() { #if defined DEBUG_FR_VIEW G4cerr << "***** G4VRML1FileViewer::DrawView()" << G4endl; #endif fSceneHandler.VRMLBeginModeling(); // Here is a minimal DrawView() function. NeedKernelVisit(); ProcessView(); FinishView(); } void G4VRML1FileViewer::ClearView(void) { #if defined DEBUG_FR_VIEW G4cerr << "***** G4VRML1File1View::ClearView(): No effects" << G4endl; #endif } void G4VRML1FileViewer::ShowView(void) { #if defined DEBUG_FR_VIEW G4cerr << "***** G4VRML1FileViewer::ShowView()" << G4endl; #endif fSceneHandler.VRMLEndModeling(); } void G4VRML1FileViewer::FinishView(void) { #if defined DEBUG_FR_VIEW G4cerr << "***** G4VRML1FileViewer::FinishView(): No effects" << G4endl; #endif } #endif