// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4UserSpecialCuts.hh,v 1.3 1999/12/15 14:53:50 gunter Exp $ // GEANT4 tag $Name: geant4-02-00 $ // ------------------------------------------------------------ // 15 April 1998 M.Maire // ------------------------------------------------------------ // // class description // // a "process" to be registered to the process manager of each particle, // in the UserPhysicsList, in order to take account the user limits defined in the // G4UserLimits attached to a logical volume. // #ifndef G4UserSpecialCuts_h #define G4UserSpecialCuts_h 1 #include "G4ios.hh" #include "globals.hh" #include "G4VProcess.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... class G4UserSpecialCuts : public G4VProcess { public: //with description G4UserSpecialCuts(const G4String& processName ="UserSpecialCut" ); ~G4UserSpecialCuts(); virtual G4double PostStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition ); virtual G4VParticleChange* PostStepDoIt( const G4Track& , const G4Step& ); public: //without description // no operation in AtRestGPIL virtual G4double AtRestGetPhysicalInteractionLength( const G4Track& , G4ForceCondition* ){ return -1.0; }; // no operation in AtRestDoIt virtual G4VParticleChange* AtRestDoIt( const G4Track& , const G4Step& ){return NULL;}; // no operation in AlongStepGPIL virtual G4double AlongStepGetPhysicalInteractionLength( const G4Track&, G4double , G4double , G4double& , G4GPILSelection* ){ return -1.0; }; // no operation in AlongStepDoIt virtual G4VParticleChange* AlongStepDoIt( const G4Track& , const G4Step& ) {return NULL;}; private: // hide assignment operator as private G4UserSpecialCuts(G4UserSpecialCuts&); G4UserSpecialCuts& operator=(const G4UserSpecialCuts& right); }; #endif