// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4Torus.hh,v 1.5 2000/05/26 13:20:40 grichine Exp $ // GEANT4 tag $Name: geant4-02-00 $ // // // -------------------------------------------------------------------- // GEANT 4 class header file // // G4Torus // // Class description: // // A torus or torus segment with curved sides parallel to the z-axis. // The torus has a specified swept radius about which it is centered, // and a given minimum and maximum radius. A minimum radius of 0 // signifies a filled torus. // The torus segment is specified by starting and delta angles for phi, // with 0 being the +x axis, PI/2 the +y axis. A delta angle of 2PI // signifies a complete, unsegmented torus/cylindr. // // Member functions: // // As inherited from G4CSGSolid+ // // G4Torus(const G4String &pName // G4double pRmin // G4double pRmax // G4double pRtor // G4double pSPhi // G4double pDPhi ) // // - Construct a torus with the given name and dimensions. // The angles are provided is radians. pRtor >= pRmax // // // Protected: // // G4ThreeVectorList* // CreateRotatedVertices(const G4AffineTransform& pTransform) const // // - Create the List of transformed vertices in the format required // for G4VSolid:: ClipCrossSection and ClipBetweenSections. // // Member Data: // // fRmin Inside radius // fRmax Outside radius // fRtor swept radius of torus // // fSPhi The starting phi angle in radians, // adjusted such the fSPhi+fDPhi<=2PI, // fSPhi>-2PI // // fDPhi Delta angle of the segment in radians // // You could find very often in G4Torus:: functions the values like pt or // it . These are the distances from p or i G4ThreeVector points in the // plane (Z axis points p or i) to fRtor point in XY plane. This value is // similar to rho for G4Tubs and is used for definiton of the point // relative to fRmin and fRmax, i.e. for solution of inside/outside // problems // History: // 30.10.96 V.Grichine First version of G4Torus // 21.04.98 J.Apostolakis Added SetAllParameters function // 26.05.00 V.Grichine, new SolveBiQuadratic/Cubic developed by O.Cremonesi were // added // -------------------------------------------------------------------- #ifndef G4Torus_HH #define G4Torus_HH #include "G4CSGSolid.hh" class G4Torus : public G4CSGSolid { public: G4Torus(const G4String &pName, G4double pRmin, G4double pRmax, G4double pRtor, G4double pSPhi, G4double pDPhi); virtual ~G4Torus(); void SetAllParameters(G4double pRmin, G4double pRmax, G4double pRtor, G4double pSPhi, G4double pDPhi); void ComputeDimensions(G4VPVParameterisation* p, const G4int n, const G4VPhysicalVolume* pRep); G4int TorusRoots(G4double Ri, const G4ThreeVector& p, const G4ThreeVector& v) const ; G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits& pVoxelLimit, const G4AffineTransform& pTransform, G4double& pmin, G4double& pmax) const; G4double GetRmin() const { return fRmin ; } G4double GetRmax() const { return fRmax ; } G4double GetRtor () const { return fRtor ; } G4double GetSPhi() const { return fSPhi ; } G4double GetDPhi() const { return fDPhi ; } EInside Inside(const G4ThreeVector& p) const; G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const; G4double DistanceToIn(const G4ThreeVector& p,const G4ThreeVector& v) const; G4double DistanceToIn(const G4ThreeVector& p) const; G4double DistanceToOut(const G4ThreeVector& p,const G4ThreeVector& v, const G4bool calcNorm=G4bool(false), G4bool *validNorm=0,G4ThreeVector *n=0) const; G4double DistanceToOut(const G4ThreeVector& p) const; // Naming method (pseudo-RTTI : run-time type identification) virtual G4GeometryType GetEntityType() const { return G4String("G4Torus"); } // Visualisation functions void DescribeYourselfTo (G4VGraphicsScene& scene) const; G4Polyhedron* CreatePolyhedron () const; G4NURBS* CreateNURBS () const; protected: G4int SolveBiQuadratic(G4double c[], G4double s[] ) const ; G4int SolveCubic(G4double c[], G4double s[] ) const ; G4int SolveBiQuadraticNew(G4double c[], G4double s[] ) const ; G4int SolveCubicNew(G4double c[], G4double s[], G4double& cd ) const ; G4int SolveQuadratic(double c[], double s[] ) const ; G4ThreeVectorList* CreateRotatedVertices(const G4AffineTransform& pTransform, G4int& noPolygonVertices) const; G4double fRmin,fRmax,fRtor,fSPhi,fDPhi; // Used by distanceToOut enum ESide {kNull,kRMin,kRMax,kSPhi,kEPhi}; // used by normal enum ENorm {kNRMin,kNRMax,kNSPhi,kNEPhi}; }; #endif