// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4THitsCollection.hh,v 1.4.2.1.2.1 1999/12/07 20:47:47 gunter Exp $ // GEANT4 tag $Name: geant4-02-00 $ // #ifndef G4THitsCollection_h #define G4THitsCollection_h 1 #include "G4VHitsCollection.hh" #include "G4Allocator.hh" #include "globals.hh" #include "g4rw/tpordvec.h" // class description: // // This is a template class of hits collection and parametrized by // The concrete class of G4VHit. This is a uniform collection for // a particular concrete hit class objects. // An intermediate layer class G4HitsCollection appeared in this // header file is used just for G4Allocator, because G4Allocator // cannot be instansiated with a template class. Thus G4HitsCollection // class MUST NOT be directly used by the user. class G4HitsCollection : public G4VHitsCollection { public: G4HitsCollection(); G4HitsCollection(G4String detName,G4String colNam); virtual ~G4HitsCollection(); int operator==(const G4HitsCollection &right) const; protected: void* theCollection; }; extern G4Allocator anHCAllocator; template class G4THitsCollection : public G4HitsCollection { public: G4THitsCollection(); public: // with description G4THitsCollection(G4String detName,G4String colNam); // constructor. public: virtual ~G4THitsCollection(); int operator==(const G4THitsCollection &right) const; inline void *operator new(size_t); inline void operator delete(void* anHC); public: // with description virtual void DrawAllHits(); virtual void PrintAllHits(); // These two methods invokes Draw() and Print() methods of all of // hit objects stored in this collection, respectively. public: // with description inline T* operator[](size_t i) const { return (*((G4RWTPtrOrderedVector*)theCollection))[i]; } // Returns a pointer to a concrete hit object. inline G4RWTPtrOrderedVector* GetVector() const { return (G4RWTPtrOrderedVector*)theCollection; } // Returns a collection vector. inline int insert(T* aHit) { G4RWTPtrOrderedVector*theHitsCollection = (G4RWTPtrOrderedVector*)theCollection; theHitsCollection->insert(aHit); return theHitsCollection->entries(); } // Insert a hit object. Total number of hit objects stored in this // collection is returned. inline int entries() const { G4RWTPtrOrderedVector*theHitsCollection = (G4RWTPtrOrderedVector*)theCollection; return theHitsCollection->entries(); } // Returns the number of hit objects stored in this collection }; template inline void* G4THitsCollection::operator new(size_t) { void* anHC; anHC = (void*)anHCAllocator.MallocSingle(); return anHC; } template inline void G4THitsCollection::operator delete(void* anHC) { anHCAllocator.FreeSingle((G4HitsCollection*)anHC); } template G4THitsCollection::G4THitsCollection() { G4RWTPtrOrderedVector * theHitsCollection = new G4RWTPtrOrderedVector; theCollection = (void*)theHitsCollection; } template G4THitsCollection::G4THitsCollection(G4String detName,G4String colNam) : G4HitsCollection(detName,colNam) { G4RWTPtrOrderedVector * theHitsCollection = new G4RWTPtrOrderedVector; theCollection = (void*)theHitsCollection; } template G4THitsCollection::~G4THitsCollection() { G4RWTPtrOrderedVector * theHitsCollection = (G4RWTPtrOrderedVector*)theCollection; theHitsCollection->clearAndDestroy(); delete theHitsCollection; } template int G4THitsCollection::operator==(const G4THitsCollection &right) const { return (collectionName==right.collectionName); } template void G4THitsCollection::DrawAllHits() { G4RWTPtrOrderedVector * theHitsCollection = (G4RWTPtrOrderedVector*)theCollection; int n = theHitsCollection->entries(); for(int i=0;iDraw(); } } template void G4THitsCollection::PrintAllHits() { G4RWTPtrOrderedVector * theHitsCollection = (G4RWTPtrOrderedVector*)theCollection; int n = theHitsCollection->entries(); for(int i=0;iPrint(); } } #endif