// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4UExtrudedSolid // // Class description: // // Wrapper class for G4ExtrudedSolid to make use of VecGeom ExtrudedSolid. // 17.11.17 G.Cosmo, CERN // -------------------------------------------------------------------- #ifndef G4UEXTRUDEDSOLID_HH #define G4UEXTRUDEDSOLID_HH #include "G4UAdapter.hh" #if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) ) #include #include "G4TwoVector.hh" #include "G4Polyhedron.hh" class G4UExtrudedSolid : public G4UAdapter { using Shape_t = vecgeom::UnplacedExtruded; using Base_t = G4UAdapter; public: struct ZSection { ZSection() : fZ(0.), fOffset(0.,0.), fScale(1.) {} ZSection(G4double z, const G4TwoVector& offset, G4double scale) : fZ(z), fOffset(offset), fScale(scale) {} G4double fZ; G4TwoVector fOffset; G4double fScale; }; G4UExtrudedSolid(const G4String& pName, const std::vector& polygon, const std::vector& zsections); // General constructor G4UExtrudedSolid(const G4String& pName, const std::vector& polygon, G4double halfZ, const G4TwoVector& off1 = G4TwoVector(0.,0.), G4double scale1 = 1., const G4TwoVector& off2 = G4TwoVector(0.,0.), G4double scale2 = 1. ); // Special constructor for solid with 2 z-sections ~G4UExtrudedSolid() override; G4int GetNofVertices() const; G4TwoVector GetVertex(G4int index) const; std::vector GetPolygon() const; G4int GetNofZSections() const; ZSection GetZSection(G4int index) const; std::vector GetZSections() const; inline G4GeometryType GetEntityType() const override; inline G4bool IsFaceted() const override; G4UExtrudedSolid(__void__&); // Fake default constructor for usage restricted to direct object // persistency for clients requiring preallocation of memory for // persistifiable objects. G4UExtrudedSolid( const G4UExtrudedSolid& source ); G4UExtrudedSolid &operator=(const G4UExtrudedSolid& source); // Copy constructor and assignment operator. void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override; G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits& pVoxelLimit, const G4AffineTransform& pTransform, G4double& pMin, G4double& pMax) const override; G4Polyhedron* CreatePolyhedron() const override; }; // -------------------------------------------------------------------- // Inline methods // -------------------------------------------------------------------- inline G4GeometryType G4UExtrudedSolid::GetEntityType() const { return "G4ExtrudedSolid"; } inline G4bool G4UExtrudedSolid::IsFaceted() const { return true; } #endif // G4GEOM_USE_USOLIDS #endif