// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // #include "Par04PrimaryGeneratorAction.hh" #include "Par04EventInformation.hh" // for Par04EventInformation #include "G4Event.hh" // for G4Event #include "G4ParticleGun.hh" // for G4ParticleGun #include "G4ParticleTable.hh" // for G4ParticleTable #include "G4SystemOfUnits.hh" // for GeV #include // for GeV #include // for G4String #include // for G4ThreeVector #include // for G4int #include // for G4VUserPrimaryGeneratorA... #include // for basic_string class G4ParticleDefinition; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... Par04PrimaryGeneratorAction::Par04PrimaryGeneratorAction() : G4VUserPrimaryGeneratorAction() { G4int n_particle = 1; fParticleGun = new G4ParticleGun(n_particle); // Default particle properties G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); G4String particleName; G4ParticleDefinition* particle = particleTable->FindParticle(particleName = "e-"); fParticleGun->SetParticleDefinition(particle); fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0., 1., 0.)); fParticleGun->SetParticleEnergy(10. * GeV); fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., 0.)); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... Par04PrimaryGeneratorAction::~Par04PrimaryGeneratorAction() { delete fParticleGun; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void Par04PrimaryGeneratorAction::GeneratePrimaries(G4Event* aEvent) { fParticleGun->GeneratePrimaryVertex(aEvent); aEvent->SetUserInformation(new Par04EventInformation()); }