// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4FRFeatures.hh,v 1.5 2001/07/11 10:08:44 gunter Exp $ // GEANT4 tag $Name: geant4-05-02-patch-01 $ // #if !defined G4_FR_FEATURES_HH #define G4_FR_FEATURES_HH const char FR_DAWN_FEATURES[] = "High quality technical renderer.\ \n Features: exact hidden line, hidden surface algorithms.\ \n high (unlimited) resolution.\ \n renders to PostScript for viewing and/or hardcopy.\ \n remote rendering.\ \n off-line rendering.\ \n graphical user interface.\ \n connection via TCP/IP socket or named pipe Fukui Renderer DAWN.\ \n Disadvantages: compute intensive, takes time (use a fast graphics\ \n system, such as OpenGL, to select view, then copy\ \n to this renderer - /vis~/copy/view, /vis~/set/view)."; const char FR_DAWNFILE_FEATURES[] ="High quality technical renderer.\ \n Features: exact hidden line, hidden surface algorithms.\ \n high (unlimited) resolution.\ \n renders to PostScript for viewing and/or hardcopy.\ \n remote rendering.\ \n off-line rendering.\ \n graphical user interface.\ \n connection via g4.prim file to Fukui Renderer DAWN,\ \n DAVID (DAwn's Visual Intersection Debugger, etc.\ \n Disadvantages: compute intensive, takes time (use a fast graphics\ \n system, such as OpenGL, to select view, then copy\ \n to this renderer - /vis~/copy/view, /vis~/set/view)."; #endif