// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // $Id: G4VEmFluctuationModel.hh,v 1.7 2003/10/16 13:06:40 vnivanch Exp $ // GEANT4 tag $Name: geant4-06-00-patch-01 $ // // ------------------------------------------------------------------- // // GEANT4 Class header file // // // File name: G4VEmFluctuationModel // // Author: Vladimir Ivanchenko // // Creation date: 03.01.2002 // // Modifications: // // 28-12-02 add method Dispersion (V.Ivanchenko) // 07-02-03 change signature (V.Ivanchenko) // 13-02-03 Add name (V.Ivanchenko) // 16-10-03 Changed interface to Initialisation (V.Ivanchenko) // // // Class Description: // // Abstract class for interface to simualtion of energy loss fluctuations // ------------------------------------------------------------------- // #ifndef G4VEmFluctuationModel_h #define G4VEmFluctuationModel_h 1 #include "globals.hh" class G4ParticleDefinition; class G4DynamicParticle; class G4Material; class G4VEmFluctuationModel { public: G4VEmFluctuationModel(const G4String& nam): name(nam) {}; virtual ~G4VEmFluctuationModel() {}; virtual G4double SampleFluctuations(const G4Material*, const G4DynamicParticle*, G4double& tmax, G4double& length, G4double& meanLoss) = 0; virtual G4double Dispersion(const G4Material*, const G4DynamicParticle*, G4double& tmax, G4double& length) = 0; virtual void InitialiseMe(const G4ParticleDefinition*) = 0; G4String GetName() const {return name;}; protected: private: // hide assignment operator G4VEmFluctuationModel & operator=(const G4VEmFluctuationModel &right); G4VEmFluctuationModel(const G4VEmFluctuationModel&); const G4String name; }; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... #endif