// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // ------------------------------------------------------------------- // // GEANT4 Class file // // // File name: G4VBremAngularDistribution // // Author: Pedro Rodrigues (psilva@lip.pt) // Andreia Trindade (andreia@lip.pt) // Luis Peralta (luis@lip.pt) // Design from Maria Grazia Pia (MariaGrazia.Pia@ge.infn.it) // // // Creation date: 21 March 2003 // // Modifications: // 21 Mar 2003 A. Trindade First implementation acording with new design // // Class Description: // // Abstract class for Bremsstrahlung Angular Distribution Generation // Further documentation available from http://www.ge.infn.it/geant4/lowE // ------------------------------------------------------------------- // #ifndef G4VBremAngularDistribution_h #define G4VBremAngularDistribution_h 1 #include "G4ios.hh" #include "globals.hh" class G4VBremAngularDistribution { public: G4VBremAngularDistribution(const G4String& name); virtual ~G4VBremAngularDistribution(); virtual G4double PolarAngle(const G4double initial_energy, const G4double final_energy, const G4int Z) = 0; virtual void PrintGeneratorInformation() const = 0; protected: private: // hide assignment operator G4VBremAngularDistribution & operator=(const G4VBremAngularDistribution &right); G4VBremAngularDistribution(const G4VBremAngularDistribution&); }; #endif