// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4ClippablePolygon.hh,v 1.9 2003/11/03 18:39:54 gcosmo Exp $ // GEANT4 tag $Name: geant4-06-00-patch-01 $ // // // -------------------------------------------------------------------- // GEANT 4 class header file // // G4ClippablePolygon // // Class description: // // Declaration of a utility class of a polygon that can be // clipped by a voxel. // Author: // David C. Williams (davidw@scipp.ucsc.edu) // -------------------------------------------------------------------- #ifndef G4ClippablePolygon_hh #define G4ClippablePolygon_hh #include #include "G4Types.hh" #include "geomdefs.hh" #include "G4ThreeVector.hh" class G4AffineTransform; class G4VoxelLimits; class G4ClippablePolygon { typedef std::vector G4ThreeVectorList; public: // with description G4ClippablePolygon(); virtual ~G4ClippablePolygon(); // Constructor & virtual destructor. virtual void AddVertexInOrder( const G4ThreeVector vertex ); virtual void ClearAllVertices(); inline void SetNormal( const G4ThreeVector &newNormal ); inline const G4ThreeVector GetNormal() const; virtual G4bool Clip( const G4VoxelLimits &voxelLimit ); virtual G4bool PartialClip( const G4VoxelLimits &voxelLimit, const EAxis IgnoreMe ); // Clip, while ignoring the indicated axis. virtual void ClipAlongOneAxis( const G4VoxelLimits &voxelLimit, const EAxis axis ); // Clip along just one axis, as specified in voxelLimit. virtual G4bool GetExtent( const EAxis axis, G4double &min, G4double &max ) const; virtual const G4ThreeVector *GetMinPoint( const EAxis axis ) const; // Returns pointer to minimum point along the specified axis. // Take care! Do not use pointer after destroying parent polygon. virtual const G4ThreeVector *GetMaxPoint( const EAxis axis ) const; // Returns pointer to maximum point along the specified axis. // Take care! Do not use pointer after destroying parent polygon. inline G4int GetNumVertices() const; inline G4bool Empty() const; virtual G4bool InFrontOf( const G4ClippablePolygon &other, EAxis axis ) const; // Decide if the polygon is in "front" of another when // viewed along the specified axis. For our purposes here, // it is sufficient to use the minimum extent of the // polygon along the axis to determine this. virtual G4bool BehindOf( const G4ClippablePolygon &other, EAxis axis ) const; // Decide if this polygon is behind another. // Remarks in method "InFrontOf" are valid here too. virtual G4bool GetPlanerExtent( const G4ThreeVector &pointOnPlane, const G4ThreeVector &planeNormal, G4double &min, G4double &max ) const; // Get min/max distance in or out of a plane. protected: // with description void ClipToSimpleLimits( G4ThreeVectorList& pPolygon, G4ThreeVectorList& outputPolygon, const G4VoxelLimits& pVoxelLimit ); // pVoxelLimits must be only limited along one axis, and either // the maximum along the axis must be +kInfinity, or the minimum // -kInfinity protected: G4ThreeVectorList vertices; G4ThreeVector normal; }; #include "G4ClippablePolygon.icc" #endif