// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4UserEventAction.hh,v 1.5 2001/07/11 09:58:50 gunter Exp $ // GEANT4 tag $Name: geant4-05-02-patch-01 $ // // // #ifndef G4UserEventAction_h #define G4UserEventAction_h 1 class G4EventManager; class G4Event; // class description: // // This is the base class of one of the user's optional action classes. // The two methods BeginOfEventAction() and EndOfEventAction() are invoked // at the beginning and the end of one event processing. These methods are // invoked by G4EventManager. // Be aware that BeginOfEventAction() is invoked when a G4Event object is // sent to G4EventManager. Thus the primary vertexes/particles have already // been made by the primary generator. In case the user wants to do something // before generating primaries (i.e., store random number status), do it in // the G4VUserPrimaryGeneratorAction concrete class. // class G4UserEventAction { public: G4UserEventAction() {;} virtual ~G4UserEventAction() {;} inline void SetEventManager(G4EventManager* value) { fpEventManager = value; } public: // with description virtual void BeginOfEventAction(const G4Event* anEvent); virtual void EndOfEventAction(const G4Event* anEvent); // Two virtual method the user can override. protected: G4EventManager* fpEventManager; }; #endif