// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4UIcommandTree // // Class description: // // This class is exclusively used by G4UImanager for handling the // tree structure of the commands. The user MUST NOT construct/use // this class object // Author: Makoto Asai (SLAC), 1998 // -------------------------------------------------------------------- #ifndef G4UIcommandTree_hh #define G4UIcommandTree_hh 1 #include #include "globals.hh" #include "G4UIcommand.hh" class G4UIcommandTree { public: G4UIcommandTree(); G4UIcommandTree(const char* thePathName); ~G4UIcommandTree(); G4bool operator==(const G4UIcommandTree& right) const; G4bool operator!=(const G4UIcommandTree& right) const; void AddNewCommand(G4UIcommand* newCommand, G4bool workerThreadOnly = false); void RemoveCommand(G4UIcommand* aCommand, G4bool workerThreadOnly = false); G4UIcommand* FindPath(const char* commandPath) const; G4UIcommandTree* FindCommandTree(const char* commandPath); G4String GetFirstMatchedString(const G4String&, const G4String&) const; G4String CompleteCommandPath(const G4String& commandPath); // Complete most available characters in common into command path in the // command line given void List() const; void ListCurrent() const; void ListCurrentWithNum() const; void CreateHTML(G4String = ""); inline const G4UIcommand* GetGuidance() const { return guidance; } inline const G4String& GetPathName() const { return pathName; } inline G4int GetTreeEntry() const { return G4int(tree.size()); } inline G4int GetCommandEntry() const { return G4int(command.size()); } inline G4UIcommandTree* GetTree(G4int i) { return tree[i - 1]; } G4UIcommandTree* GetTree(const char* comNameC); inline G4UIcommand* GetCommand(G4int i) { return command[i - 1]; } inline const G4String GetTitle() const { return (guidance == nullptr) ? G4String("...Title not available...") : guidance->GetTitle(); } private: G4String CreateFileName(const char* pName); G4String ModStr(const char* strS); std::vector command; std::vector tree; G4UIcommand* guidance = nullptr; G4String pathName; G4bool broadcastCommands = true; G4bool ifSort = false; G4int createHTMLTreeLevel = 0; }; #endif