// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // ------------------------------------------------------------------- // // GEANT4 Class header file // // // File name: G4VEmProcess // // Author: Vladimir Ivanchenko // // Creation date: 01.10.2003 // // Modifications: Vladimir Ivanchenko // // Class Description: // // It is the base class - EM discrete and rest/discrete process // ------------------------------------------------------------------- // #ifndef G4VEmProcess_h #define G4VEmProcess_h 1 #include #include "G4VDiscreteProcess.hh" #include "globals.hh" #include "G4Material.hh" #include "G4MaterialCutsCouple.hh" #include "G4Track.hh" #include "G4UnitsTable.hh" #include "G4ParticleDefinition.hh" #include "G4ParticleChangeForGamma.hh" #include "G4EmParameters.hh" #include "G4EmDataHandler.hh" #include "G4EmTableType.hh" #include "G4EmModelManager.hh" #include "G4EmSecondaryParticleType.hh" class G4Step; class G4VEmModel; class G4DataVector; class G4VParticleChange; class G4PhysicsTable; class G4PhysicsVector; class G4EmBiasingManager; class G4LossTableManager; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... class G4VEmProcess : public G4VDiscreteProcess { public: G4VEmProcess(const G4String& name, G4ProcessType type = fElectromagnetic); ~G4VEmProcess() override; //------------------------------------------------------------------------ // Virtual methods to be implemented in concrete processes //------------------------------------------------------------------------ virtual G4bool IsApplicable(const G4ParticleDefinition& p) override = 0; void ProcessDescription(std::ostream& outFile) const override; protected: virtual void StreamProcessInfo(std::ostream&) const {}; virtual void InitialiseProcess(const G4ParticleDefinition*) = 0; //------------------------------------------------------------------------ // Implementation of virtual methods common to all Discrete processes //------------------------------------------------------------------------ public: // Initialise for build of tables void PreparePhysicsTable(const G4ParticleDefinition&) override; // Build physics table during initialisation void BuildPhysicsTable(const G4ParticleDefinition&) override; // Called before tracking of each new G4Track void StartTracking(G4Track*) override; // implementation of virtual method, specific for G4VEmProcess G4double PostStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition) override; // implementation of virtual method, specific for G4VEmProcess G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&) override; // Store PhysicsTable in a file. // Return false in case of failure at I/O G4bool StorePhysicsTable(const G4ParticleDefinition*, const G4String& directory, G4bool ascii = false) override; // Retrieve Physics from a file. // (return true if the Physics Table can be build by using file) // (return false if the process has no functionality or in case of failure) // File name should is constructed as processName+particleName and the // should be placed under the directory specified by the argument. G4bool RetrievePhysicsTable(const G4ParticleDefinition*, const G4String& directory, G4bool ascii) override; // allowing check process name virtual G4VEmProcess* GetEmProcess(const G4String& name); //------------------------------------------------------------------------ // Specific methods for Discrete EM post step simulation //------------------------------------------------------------------------ // The main method to access cross section per volume inline G4double GetLambda(G4double kinEnergy, const G4MaterialCutsCouple* couple, G4double logKinEnergy); // It returns the cross section per volume for energy/material G4double GetCrossSection(const G4double kinEnergy, const G4MaterialCutsCouple* couple) override; // It returns the cross section of the process per atom G4double ComputeCrossSectionPerAtom(G4double kineticEnergy, G4double Z, G4double A=0., G4double cut=0.0); inline G4double MeanFreePath(const G4Track& track); //------------------------------------------------------------------------ // Specific methods to build and access Physics Tables //------------------------------------------------------------------------ // Binning for lambda table void SetLambdaBinning(G4int nbins); // Min kinetic energy for tables void SetMinKinEnergy(G4double e); // Min kinetic energy for high energy table void SetMinKinEnergyPrim(G4double e); // Max kinetic energy for tables void SetMaxKinEnergy(G4double e); // Cross section table pointers inline G4PhysicsTable* LambdaTable() const; inline G4PhysicsTable* LambdaTablePrim() const; inline void SetLambdaTable(G4PhysicsTable*); inline void SetLambdaTablePrim(G4PhysicsTable*); // Integral method type and peak positions inline std::vector* EnergyOfCrossSectionMax() const; inline void SetEnergyOfCrossSectionMax(std::vector*); inline G4CrossSectionType CrossSectionType() const; inline void SetCrossSectionType(G4CrossSectionType val); //------------------------------------------------------------------------ // Define and access particle type //------------------------------------------------------------------------ inline const G4ParticleDefinition* Particle() const; inline const G4ParticleDefinition* SecondaryParticle() const; protected: //------------------------------------------------------------------------ // Specific methods to set, access, modify models and basic parameters //------------------------------------------------------------------------ // Select model in run time inline G4VEmModel* SelectModel(G4double kinEnergy, size_t); public: // Select model by energy and couple index inline G4VEmModel* SelectModelForMaterial(G4double kinEnergy, size_t idxCouple) const; // Add model for region, smaller value of order defines which // model will be selected for a given energy interval void AddEmModel(G4int, G4VEmModel*, const G4Region* region = nullptr); // Assign a model to a process local list, to enable the list in run time // the derived process should execute AddEmModel(..) for all such models void SetEmModel(G4VEmModel*, G4int index = 0); inline G4int NumberOfModels() const; // return a model from the local list inline G4VEmModel* EmModel(size_t index = 0) const; // Access to active model inline const G4VEmModel* GetCurrentModel() const; // Access to models inline G4VEmModel* GetModelByIndex(G4int idx = 0, G4bool ver = false) const; // Access to the current G4Element const G4Element* GetCurrentElement() const; // Biasing parameters void SetCrossSectionBiasingFactor(G4double f, G4bool flag = true); inline G4double CrossSectionBiasingFactor() const; // Activate forced interaction void ActivateForcedInteraction(G4double length = 0.0, const G4String& r = "", G4bool flag = true); void ActivateSecondaryBiasing(const G4String& region, G4double factor, G4double energyLimit); inline void SetEmMasterProcess(const G4VEmProcess*); inline void SetBuildTableFlag(G4bool val); inline void CurrentSetup(const G4MaterialCutsCouple*, G4double energy); inline G4bool UseBaseMaterial() const; void BuildLambdaTable(); void StreamInfo(std::ostream& outFile, const G4ParticleDefinition&, G4bool rst=false) const; // hide copy constructor and assignment operator G4VEmProcess(G4VEmProcess &) = delete; G4VEmProcess & operator=(const G4VEmProcess &right) = delete; //------------------------------------------------------------------------ // Other generic methods //------------------------------------------------------------------------ protected: G4double GetMeanFreePath(const G4Track& track, G4double previousStepSize, G4ForceCondition* condition) override; G4PhysicsVector* LambdaPhysicsVector(const G4MaterialCutsCouple*); inline void DefineMaterial(const G4MaterialCutsCouple* couple); inline G4int LambdaBinning() const; inline G4double MinKinEnergy() const; inline G4double MaxKinEnergy() const; // Single scattering parameters inline G4double PolarAngleLimit() const; inline G4ParticleChangeForGamma* GetParticleChange(); inline void SetParticle(const G4ParticleDefinition* p); inline void SetSecondaryParticle(const G4ParticleDefinition* p); inline size_t CurrentMaterialCutsCoupleIndex() const; inline const G4MaterialCutsCouple* MaterialCutsCouple() const; inline G4bool ApplyCuts() const; inline G4double GetGammaEnergyCut(); inline G4double GetElectronEnergyCut(); inline void SetStartFromNullFlag(G4bool val); inline void SetSplineFlag(G4bool val); const G4Element* GetTargetElement() const; const G4Isotope* GetTargetIsotope() const; // these two methods assume that vectors are initilized // and idx is within vector length inline G4int DensityIndex(G4int idx) const; inline G4double DensityFactor(G4int idx) const; private: void PrintWarning(G4String tit, G4double val); void ComputeIntegralLambda(G4double kinEnergy, const G4Track&); inline G4double LogEkin(const G4Track&); inline G4double GetLambdaFromTable(G4double kinEnergy); inline G4double GetLambdaFromTable(G4double kinEnergy, G4double logKinEnergy); inline G4double GetLambdaFromTablePrim(G4double kinEnergy); inline G4double GetLambdaFromTablePrim(G4double kinEnergy, G4double logKinEnergy); inline G4double GetCurrentLambda(G4double kinEnergy); inline G4double GetCurrentLambda(G4double kinEnergy, G4double logKinEnergy); inline G4double ComputeCurrentLambda(G4double kinEnergy); // ======== pointers ========= G4EmModelManager* modelManager = nullptr; const G4ParticleDefinition* particle = nullptr; const G4ParticleDefinition* currentParticle = nullptr; const G4ParticleDefinition* theGamma = nullptr; const G4ParticleDefinition* theElectron = nullptr; const G4ParticleDefinition* thePositron = nullptr; const G4ParticleDefinition* secondaryParticle = nullptr; const G4VEmProcess* masterProc = nullptr; G4EmDataHandler* theData = nullptr; G4VEmModel* currentModel = nullptr; G4LossTableManager* lManager = nullptr; G4EmParameters* theParameters = nullptr; const G4Material* baseMaterial = nullptr; // ======== tables and vectors ======== G4PhysicsTable* theLambdaTable = nullptr; G4PhysicsTable* theLambdaTablePrim = nullptr; const std::vector* theCuts = nullptr; const std::vector* theCutsGamma = nullptr; const std::vector* theCutsElectron = nullptr; const std::vector* theCutsPositron = nullptr; protected: // ======== pointers ========= const G4MaterialCutsCouple* currentCouple = nullptr; const G4Material* currentMaterial = nullptr; G4EmBiasingManager* biasManager = nullptr; std::vector* theEnergyOfCrossSectionMax = nullptr; private: const std::vector* theDensityFactor = nullptr; const std::vector* theDensityIdx = nullptr; // ======== parameters ========= G4double minKinEnergy; G4double maxKinEnergy; G4double minKinEnergyPrim = DBL_MAX; G4double lambdaFactor = 0.8; G4double invLambdaFactor; G4double biasFactor = 1.0; G4double massRatio = 1.0; G4double fFactor = 1.0; G4double fLambda = 0.0; G4double fLambdaEnergy = 0.0; protected: G4double mfpKinEnergy = DBL_MAX; G4double preStepKinEnergy = 0.0; G4double preStepLambda = 0.0; private: G4CrossSectionType fXSType = fEmNoIntegral; G4int numberOfModels = 0; G4int nLambdaBins = 84; protected: G4int mainSecondaries = 1; G4int secID = _EM; G4int fluoID = _Fluorescence; G4int augerID = _AugerElectron; G4int biasID = _EM; G4int tripletID = _TripletElectron; size_t currentCoupleIndex = 0; size_t basedCoupleIndex = 0; size_t coupleIdxLambda = 0; size_t idxLambda = 0; G4bool isTheMaster = true; G4bool baseMat = false; private: G4bool buildLambdaTable = true; G4bool applyCuts = false; G4bool startFromNull = false; G4bool splineFlag = true; G4bool actMinKinEnergy = false; G4bool actMaxKinEnergy = false; G4bool actBinning = false; G4bool isIon = false; G4bool biasFlag = false; G4bool weightFlag = false; protected: // ======== particle change ========= std::vector secParticles; G4ParticleChangeForGamma fParticleChange; private: // ======== local vectors ========= std::vector emModels; }; // ======== Run time inline methods ================ //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline size_t G4VEmProcess::CurrentMaterialCutsCoupleIndex() const { return currentCoupleIndex; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline const G4MaterialCutsCouple* G4VEmProcess::MaterialCutsCouple() const { return currentCouple; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::GetGammaEnergyCut() { return (*theCutsGamma)[currentCoupleIndex]; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::GetElectronEnergyCut() { return (*theCutsElectron)[currentCoupleIndex]; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void G4VEmProcess::DefineMaterial(const G4MaterialCutsCouple* couple) { if(couple != currentCouple) { currentCouple = couple; baseMaterial = currentMaterial = couple->GetMaterial(); basedCoupleIndex = currentCoupleIndex = couple->GetIndex(); fFactor = biasFactor; mfpKinEnergy = DBL_MAX; if(baseMat) { basedCoupleIndex = (*theDensityIdx)[currentCoupleIndex]; if(nullptr != currentMaterial->GetBaseMaterial()) baseMaterial = currentMaterial->GetBaseMaterial(); fFactor *= (*theDensityFactor)[currentCoupleIndex]; } } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4VEmModel* G4VEmProcess::SelectModel(G4double kinEnergy, size_t) { if(1 < numberOfModels) { currentModel = modelManager->SelectModel(kinEnergy, currentCoupleIndex); } currentModel->SetCurrentCouple(currentCouple); return currentModel; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4VEmModel* G4VEmProcess::SelectModelForMaterial(G4double kinEnergy, size_t idxCouple) const { return modelManager->SelectModel(kinEnergy, idxCouple); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::GetLambdaFromTable(G4double e) { return ((*theLambdaTable)[basedCoupleIndex])->Value(e, idxLambda); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::LogEkin(const G4Track& track) { return track.GetDynamicParticle()->GetLogKineticEnergy(); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::GetLambdaFromTable(G4double e, G4double loge) { return ((*theLambdaTable)[basedCoupleIndex])->LogVectorValue(e, loge); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::GetLambdaFromTablePrim(G4double e) { return ((*theLambdaTablePrim)[basedCoupleIndex])->Value(e, idxLambda)/e; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::GetLambdaFromTablePrim(G4double e, G4double loge) { return ((*theLambdaTablePrim)[basedCoupleIndex])->LogVectorValue(e, loge)/e; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::ComputeCurrentLambda(G4double e) { return currentModel->CrossSectionPerVolume(baseMaterial, currentParticle, e); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::GetCurrentLambda(G4double e) { if(currentCoupleIndex != coupleIdxLambda || fLambdaEnergy != e) { coupleIdxLambda = currentCoupleIndex; fLambdaEnergy = e; if(e >= minKinEnergyPrim) { fLambda = GetLambdaFromTablePrim(e); } else if(nullptr != theLambdaTable) { fLambda = GetLambdaFromTable(e); } else { fLambda = ComputeCurrentLambda(e); } fLambda *= fFactor; } return fLambda; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::GetCurrentLambda(G4double e, G4double loge) { if(currentCoupleIndex != coupleIdxLambda || fLambdaEnergy != e) { coupleIdxLambda = currentCoupleIndex; fLambdaEnergy = e; if(e >= minKinEnergyPrim) { fLambda = GetLambdaFromTablePrim(e, loge); } else if(nullptr != theLambdaTable) { fLambda = GetLambdaFromTable(e, loge); } else { fLambda = ComputeCurrentLambda(e); } fLambda *= fFactor; } return fLambda; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void G4VEmProcess::CurrentSetup(const G4MaterialCutsCouple* couple, G4double energy) { DefineMaterial(couple); SelectModel(energy*massRatio, currentCoupleIndex); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::GetLambda(G4double kinEnergy, const G4MaterialCutsCouple* couple, G4double logKinEnergy) { CurrentSetup(couple, kinEnergy); return GetCurrentLambda(kinEnergy, logKinEnergy); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... G4double G4VEmProcess::MeanFreePath(const G4Track& track) { const G4double kinEnergy = track.GetKineticEnergy(); CurrentSetup(track.GetMaterialCutsCouple(), kinEnergy); const G4double xs = GetCurrentLambda(kinEnergy, track.GetDynamicParticle()->GetLogKineticEnergy()); return (0.0 < xs) ? 1.0/xs : DBL_MAX; } // ======== Get/Set inline methods used at initialisation ================ inline G4bool G4VEmProcess::ApplyCuts() const { return applyCuts; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4int G4VEmProcess::LambdaBinning() const { return nLambdaBins; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::MinKinEnergy() const { return minKinEnergy; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::MaxKinEnergy() const { return maxKinEnergy; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::CrossSectionBiasingFactor() const { return biasFactor; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4PhysicsTable* G4VEmProcess::LambdaTable() const { return theLambdaTable; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4PhysicsTable* G4VEmProcess::LambdaTablePrim() const { return theLambdaTablePrim; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void G4VEmProcess::SetLambdaTable(G4PhysicsTable* ptr) { theLambdaTable = ptr; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void G4VEmProcess::SetLambdaTablePrim(G4PhysicsTable* ptr) { theLambdaTablePrim = ptr; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline std::vector* G4VEmProcess::EnergyOfCrossSectionMax() const { return theEnergyOfCrossSectionMax; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void G4VEmProcess::SetEnergyOfCrossSectionMax(std::vector* ptr) { theEnergyOfCrossSectionMax = ptr; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline const G4ParticleDefinition* G4VEmProcess::Particle() const { return particle; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline const G4ParticleDefinition* G4VEmProcess::SecondaryParticle() const { return secondaryParticle; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void G4VEmProcess::SetCrossSectionType(G4CrossSectionType val) { fXSType = val; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4CrossSectionType G4VEmProcess::CrossSectionType() const { return fXSType; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void G4VEmProcess::SetBuildTableFlag(G4bool val) { buildLambdaTable = val; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4ParticleChangeForGamma* G4VEmProcess::GetParticleChange() { return &fParticleChange; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void G4VEmProcess::SetParticle(const G4ParticleDefinition* p) { particle = p; currentParticle = p; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void G4VEmProcess::SetSecondaryParticle(const G4ParticleDefinition* p) { secondaryParticle = p; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void G4VEmProcess::SetStartFromNullFlag(G4bool val) { startFromNull = val; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void G4VEmProcess::SetSplineFlag(G4bool val) { splineFlag = val; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4int G4VEmProcess::DensityIndex(G4int idx) const { return (*theDensityIdx)[idx]; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4double G4VEmProcess::DensityFactor(G4int idx) const { return (*theDensityFactor)[idx]; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4bool G4VEmProcess::UseBaseMaterial() const { return baseMat; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline const G4VEmModel* G4VEmProcess::GetCurrentModel() const { return currentModel; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void G4VEmProcess::SetEmMasterProcess(const G4VEmProcess* ptr) { masterProc = ptr; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4int G4VEmProcess::NumberOfModels() const { return numberOfModels; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4VEmModel* G4VEmProcess::EmModel(size_t index) const { return (index < emModels.size()) ? emModels[index] : nullptr; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline G4VEmModel* G4VEmProcess::GetModelByIndex(G4int idx, G4bool ver) const { return modelManager->GetModel(idx, ver); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... #endif