// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4RegionStore // // Class description: // // Container for all regions, with functionality derived from // std::vector. The class is a 'singleton', in that only // one can exist, and access is provided via the static method // G4RegionStore::GetInstance(). // // All regions should be registered with G4RegionStore, and removed on their // destruction. The underlying container initially has a capacity of 20. // A map indexed by volume names is also recorded for fast search; // pointers to regions with same name are stored in buckets. // // If much additional functionality is added, should consider containment // instead of inheritance for std::vector. // 18.09.02, G.Cosmo - Initial version // -------------------------------------------------------------------- #ifndef G4REGIONSTORE_HH #define G4REGIONSTORE_HH 1 #include #include #include "G4Types.hh" #include "G4String.hh" #include "G4VStoreNotifier.hh" class G4Region; class G4VPhysicalVolume; class G4RegionStore : public std::vector { public: static void Register(G4Region* pRegion); // Add the region to the collection. static void DeRegister(G4Region* pRegion); // Remove the region from the collection. static G4RegionStore* GetInstance(); // Get a ptr to the unique G4RegionStore, creating it if necessary. static void SetNotifier(G4VStoreNotifier* pNotifier); // Assign a notifier for allocation/deallocation of regions. static void Clean(); // Delete all regions from the store except for the world region. G4bool IsModified() const; // Loops through all regions to verify if a region has been // modified. It returns TRUE if just one region is modified. void ResetRegionModified(); // Loops through all regions to reset flag for modification // to FALSE. Used by the run manager to notify that the // physics table has been updated. void UpdateMaterialList(G4VPhysicalVolume* currentWorld=nullptr); // Forces recomputation of material lists in all regions // in the store. G4Region* GetRegion(const G4String& name, G4bool verbose = true) const; // Returns a region through its name specification. Uses the internal // map for fast search and warns if a region in the collection is not // unique or not found. inline G4bool IsMapValid() const { return mvalid; } inline void SetMapValid(G4bool val) { mvalid = val; } // Accessor to assess validity of the internal map. inline const std::map >& GetMap() const { return bmap; } // Return the internal map. void UpdateMap(); // Bring contents of internal map up to date and resets validity flag. G4Region* FindOrCreateRegion(const G4String& name); // Returns a region through its name specification, if it exists. // If it does not exist it will allocate one delegating ownership // to the client. void SetWorldVolume(); // Set a world volume pointer to a region that belongs to it. // Scan over all world volumes. // This method should be exclusively used by G4RunManagerKernel. virtual ~G4RegionStore(); // Destructor: takes care to delete allocated regions. G4RegionStore(const G4RegionStore&) = delete; G4RegionStore& operator=(const G4RegionStore&) = delete; // Forbidden copy constructor and assignment operator protected: G4RegionStore(); // Protected singleton constructor. private: static G4RegionStore* fgInstance; static G4ThreadLocal G4VStoreNotifier* fgNotifier; static G4ThreadLocal G4bool locked; std::map > bmap; G4bool mvalid = false; // Flag to indicate if map is up to date or not }; #endif