// Copyright (C) 2010, Guy Barrand. All rights reserved. // See the file tools.license for terms. #ifndef tools_sg_field #define tools_sg_field #include #include "../scast" #include "../S_STRING" #ifdef TOOLS_MEM #include "../mem" #endif namespace tools { namespace io { class iwbuf; class irbuf; }} namespace tools { namespace sg { class field { public: TOOLS_SCLASS(tools::sg::field) virtual void* cast(const std::string& a_class) const { if(void* p = cmp_cast(this,a_class)) {return p;} else return 0; } virtual const std::string& s_cls() const = 0; public: virtual bool write(io::iwbuf&) = 0; virtual bool read(io::irbuf&) = 0; virtual bool dump(std::ostream&) = 0; //virtual bool s_value(std::string& a_s) const = 0; virtual bool s_value(std::string& a_s) const {a_s.clear();return false;} protected: field():m_touched(true){ #ifdef TOOLS_MEM mem::increment(s_class().c_str()); #endif } public: virtual ~field(){ #ifdef TOOLS_MEM mem::decrement(s_class().c_str()); #endif } protected: field(const field&):m_touched(true){ #ifdef TOOLS_MEM mem::increment(s_class().c_str()); #endif } field& operator=(const field&){m_touched=false;return *this;} public: void touch() {m_touched = true;} bool touched() const {return m_touched;} void reset_touched() {m_touched = false;} protected: bool m_touched; }; }} #define TOOLS_FIELD_DESC_NODE_CLASS(a__class) \ static const std::string s_node_class(#a__class); #define TOOLS_ADD_FIELD_DESC(a__field) \ s_v.push_back(tools::sg::field_desc(s_node_class+"."+#a__field,this->a__field.s_cls(),(char*)((tools::sg::field*)&(this->a__field))-(char*)((tools::sg::node*)this),true)); #define TOOLS_ADD_FIELD_DESC_NOT_EDITABLE(a__field) \ s_v.push_back(tools::sg::field_desc(s_node_class+"."+#a__field,this->a__field.s_cls(),(char*)((tools::sg::field*)&(this->a__field))-(char*)((tools::sg::node*)this),false)); #define TOOLS_ADD_FIELD_DESC_ENUM(a__key) s_v.back().add_enum(#a__key,a__key); #define TOOLS_ADD_FIELD_DESC_OPT(a__value) s_v.back().add_opt(a__value); #endif