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Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // Derived from // https://twiki.cern.ch/twiki/bin/view/Geant4/QuickMigrationGuideForGeant4V10 // Courtesy of A. Dotti // // This example is provided by the Geant4-DNA collaboration // Any report or published results obtained using the Geant4-DNA software // shall cite the following Geant4-DNA collaboration publications: // Med. Phys. 37 (2010) 4692-4708 // Phys. Med. 31 (2015) 861-874 // The Geant4-DNA web site is available at http://geant4-dna.org // /// \file medical/dna/svalue2/src/MyPrimaryGeneratorActionFromFile.cc /// \brief Implementation of the MyPrimaryGeneratorActionFromFile class #include "MyPrimaryGeneratorActionFromFile.hh" #include "MyFileReader.hh" #include "DetectorConstruction.hh" #include "G4ParticleTable.hh" #include "G4ParticleDefinition.hh" #include "Randomize.hh" #include "G4RandomDirection.hh" #include "G4AutoLock.hh" #include "G4ParticleGun.hh" #include "G4String.hh" #include "G4ThreeVector.hh" #include "G4SystemOfUnits.hh" #include "G4RunManager.hh" #include "G4StateManager.hh" namespace { G4Mutex myPrimGenMutex = G4MUTEX_INITIALIZER; } MyFileReader* MyPrimaryGeneratorActionFromFile::fileReader = 0; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... MyPrimaryGeneratorActionFromFile::MyPrimaryGeneratorActionFromFile() :G4VUserPrimaryGeneratorAction(), G4VStateDependent(), fParticleGun(0), fDetector(0) { fDetector = dynamic_cast(G4RunManager::GetRunManager() ->GetUserDetectorConstruction()); G4AutoLock lock(&myPrimGenMutex); if( !fileReader ) fileReader = new MyFileReader(); fParticleGun = new G4ParticleGun(1); G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); G4ParticleDefinition* particle = particleTable->FindParticle("e-"); fParticleGun->SetParticleDefinition(particle); fParticleGun->SetParticleEnergy(10.*MeV); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... MyPrimaryGeneratorActionFromFile::~MyPrimaryGeneratorActionFromFile() { G4AutoLock lock(&myPrimGenMutex); if( fileReader ) { delete fileReader; fileReader = 0; } G4StateManager::GetStateManager()->DeregisterDependent(this); if(fParticleGun) delete fParticleGun; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void MyPrimaryGeneratorActionFromFile::GeneratePrimaries(G4Event* anEvent) { //Energy is read from file // G4double nrj = 0; if(fileReader) { G4AutoLock lock(&myPrimGenMutex); nrj = fileReader->GetAnEvent(); } fParticleGun->SetParticleEnergy(nrj*eV); // G4double thickness = fDetector->GetCytoThickness(); G4double radius = fDetector->GetNuclRadius(); G4double rx=1*m; G4double ry=1*m; G4double rz=1*m; G4double myRadius = 0; do { rx = (2*G4UniformRand()-1)*(radius+thickness)*1.01; ry = (2*G4UniformRand()-1)*(radius+thickness)*1.01; rz = (2*G4UniformRand()-1)*(radius+thickness)*1.01; myRadius = std::sqrt(rx*rx+ry*ry+rz*rz); } while (myRadius>radius+thickness || myRadiusSetParticlePosition(G4ThreeVector(rx,ry,rz)); fParticleGun->SetParticleMomentumDirection(G4RandomDirection()); //G4cout << "---> EVENT ID=" << anEvent->GetEventID()+1 << G4endl; //G4cout << "---> energy/eV=" << nrj << G4endl; fParticleGun->GeneratePrimaryVertex(anEvent); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4bool MyPrimaryGeneratorActionFromFile::Notify(G4ApplicationState requestedState) { if(requestedState == G4State_Idle) { if(fParticleGun != 0) return true; fParticleGun = new G4ParticleGun(1); // Define default primary G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->FindParticle("e-"); fParticleGun->SetParticleDefinition(particle); fParticleGun->SetParticleEnergy(300*eV); fParticleGun->SetParticlePosition(G4ThreeVector()); fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1,0,0)); } return true; }