// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4OpenGLXViewer.hh,v 1.21 2005/04/22 12:02:47 allison Exp $ // GEANT4 tag $Name: geant4-07-01 $ // // // Andrew Walkden 7th February 1997 // G4OpenGLXViewer : Class to provide XWindows specific // functionality for OpenGL in GEANT4 #ifdef G4VIS_BUILD_OPENGLX_DRIVER #ifndef G4OPENGLXVIEWER_HH #define G4OPENGLXVIEWER_HH #include "G4VViewer.hh" #include "G4OpenGLSceneHandler.hh" #include "globals.hh" #include #include #include #include class G4OpenGLSceneHandler; class G4OpenGLXViewer: virtual public G4OpenGLViewer { public: G4OpenGLXViewer (G4OpenGLSceneHandler& scene); virtual ~G4OpenGLXViewer (); void SetView (); void ShowView (); void FinishView (); void print(); protected: void GetXConnection (); void CreateGLXContext (XVisualInfo* vi); virtual void CreateMainWindow (); virtual void CreateFontLists (); static int snglBuf_RGBA[12]; static int dblBuf_RGBA[13]; char print_string[50]; G4bool print_colour, vectored_ps; //////////////////////////////Vectored PostScript production functions////////////////////////////// void printBuffer(GLint, GLfloat*); GLfloat* spewPrimitiveEPS (FILE*, GLfloat*); void spewSortedFeedback (FILE*, GLint, GLfloat*); void spewWireframeEPS (FILE*, GLint, GLfloat*, const char*); void print3DcolorVertex(GLint, GLint*, GLfloat*); G4float pointSize; //////////////////////////////Pixmap (screen dump) production functions////////////////////////////// GLubyte* grabPixels (int inColor, unsigned int width, unsigned int height); int generateEPS (char* filnam, int inColour, unsigned int width, unsigned int height); GLXContext create_GL_print_context (XVisualInfo*& pvi, G4bool& db); XWindowAttributes xwa; Display *dpy; static XVisualInfo *vi_single_buffer; static XVisualInfo *vi_double_buffer; XVisualInfo *vi_immediate, *vi_stored, *vi; Colormap cmap; XSetWindowAttributes swa; GLXDrawable win; GLXContext cx; XEvent event; G4int *attributeList, errorBase, eventBase, major, minor, x_origin, y_origin; XSizeHints *norm_hints; XWMHints *wm_hints; XClassHint *class_hints; Pixmap icon_pixmap; XSizeHints *size_hints; G4int WinSize_x, WinSize_y; Atom Xatom; XTextProperty windowName, iconName; char charViewName [100]; private: G4OpenGLXViewer (const G4OpenGLXViewer&); G4OpenGLXViewer& operator = (const G4OpenGLXViewer&); }; typedef struct G4OpenGLXViewerFeedback3Dcolor { GLfloat x; GLfloat y; GLfloat z; GLfloat red; GLfloat green; GLfloat blue; GLfloat alpha; } Feedback3Dcolor; #endif #endif