// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4OpenGLStoredX.hh,v 1.6 2001/07/11 10:08:50 gunter Exp $ // GEANT4 tag $Name: geant4-07-01 $ // // // Andrew Walkden 10th February 1997 // OpenGL graphics system factory. #if defined (G4VIS_BUILD_OPENGLX_DRIVER) || defined (G4VIS_USE_OPENGLX) #ifndef G4OPENGLSTOREDX_HH #define G4OPENGLSTOREDX_HH #include "G4VGraphicsSystem.hh" class G4OpenGLStoredX: public G4VGraphicsSystem { public: G4OpenGLStoredX (); virtual ~G4OpenGLStoredX (); G4VSceneHandler* CreateSceneHandler (const G4String& name = ""); G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name = ""); }; #endif #endif