// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4UIXm.hh,v 1.12 2003/06/16 16:55:55 gunter Exp $ // GEANT4 tag $Name: geant4-07-01 $ // #ifndef G4UIXm_h #define G4UIXm_h #if defined(G4UI_BUILD_XM_SESSION) || defined(G4UI_USE_XM) #include #include #include "G4VBasicShell.hh" #include "G4VInteractiveSession.hh" class G4UIsession; // Class description : // // G4UIXm : class to handle a Motif interactive session. // G4UIXm is the Motif version of G4UIterminal. // // A command box is at disposal for entering/recalling Geant4 commands. // A menubar could be customized through the AddMenu, AddButton methods. // Note that there are corresponding Geant4 commands to add a // menus in the menubar and add buttons in a menu. // Ex : // /gui/addMenu test Test // /gui/addButton test Init /run/initialize // /gui/addButton test "Set gun" "/control/execute gun.g4m" // /gui/addButton test "Run one event" "/run/beamOn 1" // // Command completion, by typing "tab" key, is available on the // command line. // // Class description - end : class G4UIXm : public G4VBasicShell, public G4VInteractiveSession { public: // With description G4UIXm(int,char**); // (argv, argc) or (0, NULL) had to be given. G4UIsession* SessionStart(); // To enter interactive X loop ; waiting/executing command,... void AddMenu(const char*,const char*); // To add a pulldown menu in the menu bar. // First argument is the name of the menu. // Second argument is the label of the cascade button. // Ex : AddMenu("my_menu","My menu") void AddButton(const char*,const char*,const char*); // To add a push button in a pulldown menu. // First argument is the name of the menu. // Second argument is the label of the button. // Third argument is the Geant4 command executed when the button is fired. // Ex : AddButton("my_menu","Run","/run/beamOn 1"); public: ~G4UIXm(); void Prompt(G4String); void SessionTerminate(); void PauseSessionStart(G4String); G4int ReceiveG4cout(G4String); G4int ReceiveG4cerr(G4String); G4String GetCommand(Widget); private: void SecondaryLoop(G4String); G4bool GetHelpChoice(G4int&); void ExitHelp(); private: Widget form,shell,command,menuBar,text; std::map > commands; static void commandEnteredCallback(Widget,XtPointer,XtPointer); static void keyHandler(Widget,XtPointer,XEvent*,Boolean*); G4bool fHelp; G4int fHelpChoice; static void ButtonCallback(Widget,XtPointer,XtPointer); }; #endif #endif