// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // #include "G4VUserTrackInformation.hh" #include "globals.hh" #ifndef LXeUserTrackInformation_h #define LXeUserTrackInformation_h 1 enum LXeTrackStatus { active=1, hitPMT=2, absorbed=4, boundaryAbsorbed=8, hitSphere=16, inactive=14}; /*LXeTrackStatus: active: still being tracked hitPMT: stopped by being detected in a PMT absorbed: stopped by being absorbed with G4OpAbsorbtion boundaryAbsorbed: stopped by being aborbed with G4OpAbsorbtion hitSphere: track hit the sphere at some point inactive: track is stopped for some reason -This is the sum of all stopped flags so can be used to remove stopped flags */ class LXeUserTrackInformation : public G4VUserTrackInformation { public: LXeUserTrackInformation(); ~LXeUserTrackInformation(); //Sets the track status to s (does not check validity of flags) void SetTrackStatusFlags(int s){status=s;} //Does a smart add of track status flags (disabling old flags that conflict) //If s conflicts with itself it will not be detected void AddTrackStatusFlag(int s); int GetTrackStatus()const {return status;} void IncReflections(){reflections++;} G4int GetReflectionCount()const {return reflections;} void SetForceDrawTrajectory(G4bool b){forcedraw=b;} G4bool GetForceDrawTrajectory(){return forcedraw;} inline void Print()const{}; private: int status; G4int reflections; G4bool forcedraw; }; #endif