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Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4VEmModel.cc 93264 2015-10-14 09:30:04Z gcosmo $ // // ------------------------------------------------------------------- // // GEANT4 Class file // // // File name: G4VEmModel // // Author: Vladimir Ivanchenko // // Creation date: 25.07.2005 // // Modifications: // 25.10.2005 Set default highLimit=100.TeV (V.Ivanchenko) // 06.02.2006 add method ComputeMeanFreePath() (mma) // 16.02.2009 Move implementations of virtual methods to source (VI) // // // Class Description: // // Abstract interface to energy loss models // ------------------------------------------------------------------- // #include "G4VEmModel.hh" #include "G4ElementData.hh" #include "G4LossTableManager.hh" #include "G4ProductionCutsTable.hh" #include "G4ParticleChangeForLoss.hh" #include "G4ParticleChangeForGamma.hh" #include "G4SystemOfUnits.hh" #include "G4Log.hh" #include "Randomize.hh" #include //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... const G4double G4VEmModel::inveplus = 1.0/CLHEP::eplus; const G4double log106 = 6*G4Log(10.); G4VEmModel::G4VEmModel(const G4String& nam): flucModel(nullptr),anglModel(nullptr), name(nam), lowLimit(0.1*CLHEP::keV), highLimit(100.0*CLHEP::TeV),eMinActive(0.0),eMaxActive(DBL_MAX), polarAngleLimit(CLHEP::pi),secondaryThreshold(DBL_MAX), theLPMflag(false),flagDeexcitation(false),flagForceBuildTable(false), isMaster(true),fElementData(nullptr),pParticleChange(nullptr),xSectionTable(nullptr), theDensityFactor(nullptr),theDensityIdx(nullptr),fCurrentCouple(nullptr), fCurrentElement(nullptr),fCurrentIsotope(nullptr),nsec(5) { xsec.resize(nsec); nSelectors = 0; elmSelectors = nullptr; localElmSelectors = true; localTable = true; useAngularGenerator = false; isLocked = false; idxTable = 0; fManager = G4LossTableManager::Instance(); fManager->Register(this); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4VEmModel::~G4VEmModel() { if(localElmSelectors) { if(nSelectors > 0) { for(G4int i=0; iclearAndDestroy(); delete xSectionTable; xSectionTable = nullptr; } if(isMaster && fElementData) { delete fElementData; fElementData = nullptr; } fManager->DeRegister(this); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4ParticleChangeForLoss* G4VEmModel::GetParticleChangeForLoss() { G4ParticleChangeForLoss* p = nullptr; if (pParticleChange) { p = static_cast(pParticleChange); } else { p = new G4ParticleChangeForLoss(); pParticleChange = p; } return p; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4ParticleChangeForGamma* G4VEmModel::GetParticleChangeForGamma() { G4ParticleChangeForGamma* p = nullptr; if (pParticleChange) { p = static_cast(pParticleChange); } else { p = new G4ParticleChangeForGamma(); pParticleChange = p; } return p; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G4VEmModel::InitialiseElementSelectors(const G4ParticleDefinition* part, const G4DataVector& cuts) { // using spline for element selectors should be investigated in details // because small number of points may provide biased results // large number of points requires significant increase of memory //G4bool spline = fManager->SplineFlag(); G4bool spline = false; //G4cout << "IES: for " << GetName() << " Emin(MeV)= " << lowLimit/MeV // << " Emax(MeV)= " << highLimit/MeV << G4endl; // two times less bins because probability functon is normalized // so correspondingly is more smooth if(highLimit <= lowLimit) { return; } G4ProductionCutsTable* theCoupleTable= G4ProductionCutsTable::GetProductionCutsTable(); G4int numOfCouples = theCoupleTable->GetTableSize(); // prepare vector if(!elmSelectors) { elmSelectors = new std::vector; } if(numOfCouples > nSelectors) { for(G4int i=nSelectors; ipush_back(nullptr); } nSelectors = numOfCouples; } // initialise vector for(G4int i=0; iGetMaterialCutsCouple(i); const G4Material* material = fCurrentCouple->GetMaterial(); // selector already exist check if should be deleted G4bool create = true; if((*elmSelectors)[i]) { if(material == ((*elmSelectors)[i])->GetMaterial()) { create = false; } else { delete (*elmSelectors)[i]; } } if(create) { G4double emin = std::max(lowLimit, MinPrimaryEnergy(material, part, cuts[i])); G4double emax = std::max(highLimit, 10*emin); G4int nbins = G4int(fManager->GetNumberOfBinsPerDecade() *G4Log(emax/emin)/log106); nbins = std::max(nbins, 3); (*elmSelectors)[i] = new G4EmElementSelector(this,material,nbins, emin,emax,spline); } ((*elmSelectors)[i])->Initialise(part, cuts[i]); /* G4cout << "G4VEmModel::InitialiseElmSelectors i= " << i << " idx= " << fCurrentCouple->GetIndex() << " " << part->GetParticleName() << " for " << GetName() << " cut= " << cuts[i] << " " << (*elmSelectors)[i] << G4endl; ((*elmSelectors)[i])->Dump(part); */ } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G4VEmModel::InitialiseLocal(const G4ParticleDefinition*, G4VEmModel*) {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G4VEmModel::InitialiseForMaterial(const G4ParticleDefinition* part, const G4Material* material) { if(material) { const G4ElementVector* theElementVector = material->GetElementVector(); G4int n = material->GetNumberOfElements(); for(G4int i=0; iGetZ()); InitialiseForElement(part, Z); } } else { //G4cout << "G4VEmModel::InitialiseForMaterial for " << GetName(); //if(part) { G4cout << " and " << part->GetParticleName(); } //G4cout << " with no material" << G4endl; } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G4VEmModel::InitialiseForElement(const G4ParticleDefinition*, G4int) {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4double G4VEmModel::ComputeDEDXPerVolume(const G4Material*, const G4ParticleDefinition*, G4double,G4double) { return 0.0; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4double G4VEmModel::CrossSectionPerVolume(const G4Material* material, const G4ParticleDefinition* p, G4double ekin, G4double emin, G4double emax) { SetupForMaterial(p, material, ekin); G4double cross = 0.0; const G4ElementVector* theElementVector = material->GetElementVector(); const G4double* theAtomNumDensityVector = material->GetVecNbOfAtomsPerVolume(); G4int nelm = material->GetNumberOfElements(); if(nelm > nsec) { xsec.resize(nelm); nsec = nelm; } for (G4int i=0; iGetElementVector(); G4int n = material->GetNumberOfElements() - 1; fCurrentElement = (*theElementVector)[n]; if (n > 0) { G4double x = G4UniformRand()* G4VEmModel::CrossSectionPerVolume(material,pd,kinEnergy,tcut,tmax); for(G4int i=0; iGetPDGCharge()*inveplus; return q*q; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4double G4VEmModel::GetParticleCharge(const G4ParticleDefinition* p, const G4Material*, G4double) { return p->GetPDGCharge(); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G4VEmModel::CorrectionsAlongStep(const G4MaterialCutsCouple*, const G4DynamicParticle*, G4double&,G4double&,G4double) {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4double G4VEmModel::Value(const G4MaterialCutsCouple* couple, const G4ParticleDefinition* p, G4double e) { SetCurrentCouple(couple); return e*e*CrossSectionPerVolume(couple->GetMaterial(),p,e,0.0,DBL_MAX); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4double G4VEmModel::MinPrimaryEnergy(const G4Material*, const G4ParticleDefinition*, G4double) { return 0.0; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4double G4VEmModel::MinEnergyCut(const G4ParticleDefinition*, const G4MaterialCutsCouple*) { return 0.0; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4double G4VEmModel::MaxSecondaryEnergy(const G4ParticleDefinition*, G4double kineticEnergy) { return kineticEnergy; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G4VEmModel::SetupForMaterial(const G4ParticleDefinition*, const G4Material*, G4double) {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G4VEmModel::SetParticleChange(G4VParticleChange* p, G4VEmFluctuationModel* f) { if(p && pParticleChange != p) { pParticleChange = p; } flucModel = f; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G4VEmModel::SetCrossSectionTable(G4PhysicsTable* p, G4bool isLocal) { if(p != xSectionTable) { if(xSectionTable && localTable) { xSectionTable->clearAndDestroy(); delete xSectionTable; } xSectionTable = p; } localTable = isLocal; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G4VEmModel::ModelDescription(std::ostream& outFile) const { outFile << "The description for this model has not been written yet.\n"; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......