// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4Trajectory.cc,v 1.8 2000/01/26 04:20:34 asaim Exp $ // GEANT4 tag $Name: geant4-03-00 $ // // // --------------------------------------------------------------- // // G4Trajectory.cc // // Contact: // Questions and comments to this code should be sent to // Katsuya Amako (e-mail: Katsuya.Amako@kek.jp) // Makoto Asai (e-mail: asai@kekvax.kek.jp) // Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp) // // --------------------------------------------------------------- #include "G4Trajectory.hh" #include "G4TrajectoryPoint.hh" #include "G4ParticleTable.hh" #include "G4ThreeVector.hh" #include "G4Polyline.hh" #include "G4Circle.hh" #include "G4Colour.hh" #include "G4VisAttributes.hh" #include "G4VVisManager.hh" G4Allocator aTrajectoryAllocator; /////////////////////////////////////////// G4Trajectory::G4Trajectory() /////////////////////////////////////////// { G4ParticleDefinition * fpParticleDefinition = 0; ParticleName = ""; PDGCharge = 0; PDGEncoding = 0; fTrackID = 0; fParentID = 0; positionRecord = 0; } /////////////////////////////////////////// G4Trajectory::G4Trajectory(const G4Track* aTrack) /////////////////////////////////////////// { G4ParticleDefinition * fpParticleDefinition = aTrack->GetDefinition(); ParticleName = fpParticleDefinition->GetParticleName(); PDGCharge = fpParticleDefinition->GetPDGCharge(); PDGEncoding = fpParticleDefinition->GetPDGEncoding(); fTrackID = aTrack->GetTrackID(); fParentID = aTrack->GetParentID(); positionRecord = new G4RWTPtrOrderedVector; positionRecord->insert(new G4TrajectoryPoint(aTrack->GetPosition())); } ////////////////////////////////////////// G4Trajectory::G4Trajectory(G4Trajectory & right) ////////////////////////////////////////// { ParticleName = right.ParticleName; PDGCharge = right.PDGCharge; PDGEncoding = right.PDGEncoding; fTrackID = right.fTrackID; fParentID = right.fParentID; positionRecord = new G4RWTPtrOrderedVector; for(int i=0;ientries();i++) { G4TrajectoryPoint* rightPoint = (G4TrajectoryPoint*)((*(right.positionRecord))[i]); positionRecord->insert(new G4TrajectoryPoint(*rightPoint)); } } ///////////////////////////// G4Trajectory::~G4Trajectory() ///////////////////////////// { positionRecord->clearAndDestroy(); delete positionRecord; } /////////////////////////////////// void G4Trajectory::ShowTrajectory() const /////////////////////////////////// { G4cout << G4endl << "TrackID =" << fTrackID << ":ParentID=" << fParentID << G4endl; G4cout << "Particle name : " << ParticleName << " Charge : " << PDGCharge << G4endl; G4cout << " Current trajectory has " << positionRecord->entries() << " points." << G4endl; for( size_t i=0 ; i < positionRecord->entries() ; i++){ G4TrajectoryPoint* aTrajectoryPoint = (G4TrajectoryPoint*)((*positionRecord)[i]); G4cout << "Point[" << i << "]" << " Position= " << aTrajectoryPoint->GetPosition() << G4endl; } } /////////////////////////////////////////////// void G4Trajectory::DrawTrajectory(G4int i_mode) const /////////////////////////////////////////////// { G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); G4ThreeVector pos; if(i_mode>=0) { G4Polyline pPolyline; for (int i = 0; i < positionRecord->entries() ; i++) { G4TrajectoryPoint* aTrajectoryPoint = (G4TrajectoryPoint*)((*positionRecord)[i]); pos = aTrajectoryPoint->GetPosition(); pPolyline.append( pos ); } G4Colour colour; if(PDGCharge<0.) colour = G4Colour(1.,0.,0.); else if(PDGCharge>0.) colour = G4Colour(0.,0.,1.); else colour = G4Colour(0.,1.,0.); G4VisAttributes attribs(colour); pPolyline.SetVisAttributes(attribs); if(pVVisManager) pVVisManager->Draw(pPolyline); } if(i_mode!=0) { for(int j=0; jentries(); j++) { G4TrajectoryPoint* aTrajectoryPoint = (G4TrajectoryPoint*)((*positionRecord)[j]); pos = aTrajectoryPoint->GetPosition(); G4Circle circle( pos ); circle.SetScreenSize(0.001*i_mode); circle.SetFillStyle(G4Circle::filled); G4Colour colSpot(0.,0.,0.); G4VisAttributes attSpot(colSpot); circle.SetVisAttributes(attSpot); if(pVVisManager) pVVisManager->Draw(circle); } } } //////////////////////////////////////////// void G4Trajectory::AppendStep(const G4Step* aStep) //////////////////////////////////////////// { positionRecord->append( new G4TrajectoryPoint(aStep->GetPostStepPoint()-> GetPosition() )); } ///////////////////////////////////////////// G4ParticleDefinition* G4Trajectory::GetParticleDefinition() ///////////////////////////////////////////// { return (G4ParticleTable::GetParticleTable()->FindParticle(ParticleName)); } ///////////////////////////////////////////// void G4Trajectory::MergeTrajectory(G4VTrajectory* secondTrajectory) ///////////////////////////////////////////// { if(!secondTrajectory) return; G4Trajectory* seco = (G4Trajectory*)secondTrajectory; G4int ent = seco->GetPointEntries(); for(int i=1;iappend(seco->positionRecord->removeAt(1)); } }