// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4VPhysicsConstructor.hh,v 1.1 2000/11/14 23:53:13 kurasige Exp $ // GEANT4 tag $Name: geant4-03-00 $ // // // ------------------------------------------------------------ // GEANT 4 class header file // Class Description: // This class is an virtual class for constructing // particles and processes. This class objects will be // registered to G4VPhysicsList. // // User must implement following four virtual methods // in his own concrete class derived from this class. // // all necessary particle type will be instantiated // virtual void ConstructParticle(); // // all physics processes will be instantiated and // registered to the process manager of each particle type // virtual void ConstructProcess(); // // // ------------------------------------------- // History // first version 12 Nov. 2000 by H.Kurashige // ------------------------------------------------------------ #ifndef G4VPhysicsConstructor_h #define G4VPhysicsConstructor_h 1 #include "globals.hh" #include "G4ios.hh" #include "G4ParticleTable.hh" class G4VPhysicsConstructor { public: G4VPhysicsConstructor(const G4String& =""); virtual ~G4VPhysicsConstructor(){}; public: // with description // This method will be invoked in the Construct() method. // each particle type will be instantiated virtual void ConstructParticle()=0; // This method will be invoked in the Construct() method. // each physics process will be instantiated and // registered to the process manager of each particle type virtual void ConstructProcess()=0; public: // with description void SetPhysicsName(const G4String& =""); const G4String& GetPhysicsName() const; void SetVerboseLevel(G4int value); G4int GetVerboseLevel() const; // set/get controle flag for output message // 0: Silent // 1: Warning message // 2: More // verbose level is set equal to physics list when registered protected: G4String namePhysics; G4int verboseLevel; protected: // the particle table has the complete List of existing particle types G4ParticleTable* theParticleTable; G4ParticleTable::G4PTblDicIterator* theParticleIterator; }; inline G4VPhysicsConstructor::G4VPhysicsConstructor(const G4String& name) :verboseLevel(0),namePhysics(name) { // pointer to the particle table theParticleTable = G4ParticleTable::GetParticleTable(); theParticleIterator = theParticleTable->GetIterator(); } inline void G4VPhysicsConstructor::SetVerboseLevel(G4int value) { verboseLevel = value; } inline G4int G4VPhysicsConstructor::GetVerboseLevel() const { return verboseLevel; } inline void G4VPhysicsConstructor::SetPhysicsName(const G4String& name) { namePhysics = name; } inline const G4String& G4VPhysicsConstructor::GetPhysicsName() const { return namePhysics; } #endif