// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4OpAbsorption.hh,v 1.5 1999/12/15 14:53:44 gunter Exp $ // GEANT4 tag $Name: geant4-03-00 $ // //////////////////////////////////////////////////////////////////////// // Optical Photon Absorption Class Definition //////////////////////////////////////////////////////////////////////// // // File: G4OpAbsorption.hh // Description: Discrete Process -- Bulk absorption of Optical Photons // Version: 1.0 // Created: 1996-05-21 // Author: Juliet Armstrong // Updated: 1999-10-29 add method and class descriptors // 1997-04-09 by Peter Gumplinger // > new physics/tracking scheme // 1998-08-25 by Stefano Magni // > Change process to use G4MaterialPropertiesTables // mail: gum@triumf.ca // magni@mi.infn.it // //////////////////////////////////////////////////////////////////////// #ifndef G4OpAbsorption_h #define G4OpAbsorption_h 1 ///////////// // Includes ///////////// #include "globals.hh" #include "templates.hh" #include "Randomize.hh" #include "G4Step.hh" #include "G4VDiscreteProcess.hh" #include "G4DynamicParticle.hh" #include "G4Material.hh" #include "G4OpticalPhoton.hh" // Class Description: // Discrete Process -- Bulk absorption of Optical Photons. // Class inherits publicly from G4VDiscreteProcess // Class Description - End: ///////////////////// // Class Definition ///////////////////// class G4OpAbsorption : public G4VDiscreteProcess { private: ////////////// // Operators ////////////// // G4OpAbsorption& operator=(const G4OpAbsorption &right); public: // Without description //////////////////////////////// // Constructors and Destructor //////////////////////////////// G4OpAbsorption(const G4String& processName = "Absorption"); // G4OpAbsorption(const G4OpAbsorption &right); ~G4OpAbsorption(); //////////// // Methods //////////// public: // With description G4bool IsApplicable(const G4ParticleDefinition& aParticleType); // Returns true -> 'is applicable' only for an optical photon. G4double GetMeanFreePath(const G4Track& aTrack, G4double , G4ForceCondition* ); // Returns the absorption length for bulk absorption of optical // photons in media with a specified attenuation length. G4VParticleChange* PostStepDoIt(const G4Track& aTrack, const G4Step& aStep); // This is the method implementing bulk absorption of optical // photons. }; //////////////////// // Inline methods //////////////////// inline G4bool G4OpAbsorption::IsApplicable(const G4ParticleDefinition& aParticleType) { return ( &aParticleType == G4OpticalPhoton::OpticalPhoton() ); } #endif /* G4OpAbsorption_h */