#ifndef G4NeutronHPHash_h #define G4NeutronHPHash_h #include "globals.hh" #include "g4std/vector" class G4NeutronHPHash { public: G4NeutronHPHash() { theUpper = 0; prepared = false; } ~G4NeutronHPHash() { if(theUpper) delete theUpper; } G4NeutronHPHash(const G4NeutronHPHash & aHash) { theIndex = aHash.theIndex; theData = aHash.theData; if(aHash.theUpper != 0) { theUpper = new G4NeutronHPHash(*(aHash.theUpper)); } else { theUpper = 0; } } G4NeutronHPHash & operator = (const G4NeutronHPHash & aHash) { if(&aHash != this) { theIndex = aHash.theIndex; theData = aHash.theData; if(aHash.theUpper != 0) { theUpper = new G4NeutronHPHash(*(aHash.theUpper)); } else { theUpper = 0; } } return *this; } void Clear() { if(theUpper) { delete theUpper; theUpper = 0; } } G4bool Prepared() const {return prepared;} inline void SetData(G4int index, G4double x, G4double y) { prepared = true; G4NeutronHPDataPoint aPoint; aPoint.SetData(x, y); theData.push_back(aPoint); theIndex.push_back(index); if(0 == theData.size()%10 && 0!=theData.size()) { if(0 == theUpper) theUpper = new G4NeutronHPHash(); theUpper->SetData(theData.size()-1, x, y); } } G4int GetMinIndex(G4double e) const { G4int result=-1; if(theData.size() == 0) return 0; if(theData[0].GetX()>e) return 0; G4int lower=0; if(theUpper != 0) { lower = theUpper->GetMinIndex(e); } G4int i; for(i=lower; ie) { result = theIndex[i-1]; break; } } if(result == -1) result = theIndex[theIndex.size()-1]; return result; } private: G4bool prepared; G4NeutronHPHash * theUpper; G4std::vector theIndex; G4std::vector theData; // the data }; #endif