// Persistent class for description of intersection of two CSG solids // // History: // 10.11.99 Y.Morita, Initial creation #ifndef G4PINTERSECTIONSOLID_DDL #define G4PINTERSECTIONSOLID_DDL #include "G4PersistentSchema.hh" #include "G4PBooleanSolid.hh" class G4VSolid; class G4PIntersectionSolid: public G4PBooleanSolid { public: G4PIntersectionSolid( const G4String& pName, HepRef(G4PVSolid) persSolidA, HepRef(G4PVSolid) persSolidB ); virtual ~G4PIntersectionSolid() ; G4VSolid* MakeTransientObject() const; G4VSolid* MakeTransientBooleanSolid( G4VSolid* aSolidA, G4VSolid* aSolidB ) const; virtual G4GeometryType GetEntityType() const { return G4String("G4IntersectionSolid"); } protected: private: }; #endif