// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4Poisson.hh,v 1.5 2000/01/06 14:13:08 maire Exp $ // GEANT4 tag $Name: geant4-03-00 $ // // // ------------------------------------------------------------ // GEANT 4 class header file // ------------------------------------------------------------ // Class description: // // G4Poisson is the C++ implementation of the CERNLIB GPOISS algorithm // for the generation of Poisson distributed random numbers. It has been // adapted to invoke HepRandom from CLHEP for the primary engine generators. // GPOISS is recognized to be a faster algorithm, providing however a less // accurate output, than the algorithm adopted in CLHEP. // ------------------------------------------------------------ #ifndef G4POISSON_HH #define G4POISSON_HH #include "globals.hh" #include "Randomize.hh" inline G4long G4Poisson(G4double mean) { G4long number = 0; const G4int border = 16; G4double limit = 2e9; if(mean <= border) { G4double position = RandFlat::shoot(); G4double poissonValue = exp(-mean); G4double poissonSum = poissonValue; while(poissonSum <= position) { number++ ; poissonValue *= mean/number; poissonSum += poissonValue; } return number; } // the case of mean <= 16 G4double value, t, y; t = sqrt(-2*log(RandFlat::shoot())); y = twopi*RandFlat::shoot(); t *= cos(y); value = mean + t*sqrt(mean) + 0.5; if(value <= 0) {return 0;} if(value >= limit) { return G4long(limit);} return G4long(value); } #endif /* G4POISSON_HH */