// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4CurveRayIntersection.hh,v 1.3 2000/11/08 14:22:01 gcosmo Exp $ // GEANT4 tag $Name: geant4-03-00 $ // // ---------------------------------------------------------------------- // Class G4CurveRayIntersection // // Class Description: // // Class capable of storing both the parametric and the non-parametric // representation of a intersection point on a curve. It's subclassed // from G4CurvePoint. // Author: J.Sulkimo, P.Urban. // Revisions by: L.Broglia, G.Cosmo. // ---------------------------------------------------------------------- #ifndef included_G4CurveRayIntersection #define included_G4CurveRayIntersection #include "G4CurvePoint.hh" #include "G4Ray.hh" class G4CurveRayIntersection : public G4CurvePoint { public: // with description G4CurveRayIntersection(); // Default constructor. Sets only distance to infinity. // Must be followed by Init! G4CurveRayIntersection(G4Curve& c0, const G4Ray& r0); // Constructor taking a curve and a ray. ~G4CurveRayIntersection(); // Empty destructor. G4CurveRayIntersection(const G4CurveRayIntersection& cr); G4CurveRayIntersection& operator=(const G4CurveRayIntersection& cr); // Copy constructor and assignment operator. inline void Init(G4Curve& c0, const G4Ray& r0); // Initialises a G4CurveRayIntersection. Called by the constructor above. inline const G4Ray& GetRay() const; // Returns the ray of intersection. inline void Reset(); inline void ResetPPoint(G4double u0); inline void Reset(const G4Point3D& p0); inline void Reset(G4double u0, const G4Point3D& p0); inline void ResetDistance(G4double d0); inline void Reset(G4double u0, G4double d0); inline void Reset(const G4Point3D& p0, G4double d0); inline void Reset(G4double u0, const G4Point3D& p0, G4double d0); // Resets point's attributes. inline G4double GetPPoint(); inline const G4Point3D& GetPoint(); // Returns point as parameter or as point in space. inline G4double GetDistance(); // Returns intersection's distance. public: // without description // additional functionalities inline void Update(G4CurveRayIntersection& is); inline void UpdateWithPointOnCurve(G4CurveRayIntersection& is); protected: // data const G4Ray* r; G4double d; static const G4int dFlag; }; #include "G4CurveRayIntersection.icc" #endif