#ifndef ExN04MuonHit_h #define ExN04MuonHit_h 1 #include "G4VHit.hh" #include "G4THitsCollection.hh" #include "G4Allocator.hh" #include "G4ThreeVector.hh" class ExN04MuonHit : public G4VHit { public: ExN04MuonHit(); ~ExN04MuonHit(); ExN04MuonHit(const ExN04MuonHit &right); const ExN04MuonHit& operator=(const ExN04MuonHit &right); int operator==(const ExN04MuonHit &right) const; inline void *operator new(size_t); inline void operator delete(void *aHit); void Draw(); void Print(); private: G4double edep; G4ThreeVector pos; public: inline void SetEdep(G4double de) { edep = de; } inline void AddEdep(G4double de) { edep += de; } inline G4double GetEdep() { return edep; } inline void SetPos(G4ThreeVector xyz) { pos = xyz; } inline G4ThreeVector GetPos() { return pos; } }; typedef G4THitsCollection ExN04MuonHitsCollection; extern G4Allocator ExN04MuonHitAllocator; inline void* ExN04MuonHit::operator new(size_t) { void *aHit; aHit = (void *) ExN04MuonHitAllocator.MallocSingle(); return aHit; } inline void ExN04MuonHit::operator delete(void *aHit) { ExN04MuonHitAllocator.FreeSingle((ExN04MuonHit*) aHit); } #endif