// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4PhysicalVolumeSearchScene.icc,v 1.2.8.1 1999/12/07 20:54:08 gunter Exp $ // GEANT4 tag $Name: geant4-01-00 $ // // // John Allison 10th August 1998. // An artificial scene to find physical volumes. inline void G4PhysicalVolumeSearchScene::PreAddThis (const G4Transform3D& objectTransformation, const G4VisAttributes&) { fpCurrentObjectTransformation = &objectTransformation; } inline void G4PhysicalVolumeSearchScene::PostAddThis () {} inline G4int G4PhysicalVolumeSearchScene::GetFoundDepth () const { return fFoundDepth; } inline G4VPhysicalVolume* G4PhysicalVolumeSearchScene::GetFoundVolume () const { return fpFoundPV; } inline const G4Transform3D& G4PhysicalVolumeSearchScene::GetFoundTransformation () const { return fFoundObjectTransformation; }