// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4FukuiRendererViewer.hh,v 1.4.4.1 1999/12/07 20:53:10 gunter Exp $ // GEANT4 tag $Name: geant4-01-00 $ // // // Satoshi TANAKA, Fri Jun 28 12:10:14 JST 1996 // FukuiRenderer viewer - opens window, hard copy, etc. //=================// #ifdef G4VIS_BUILD_DAWN_DRIVER //=================// #ifndef G4FUKUI_RENDERER_VIEWER_HH #define G4FUKUI_RENDERER_VIEWER_HH #include "G4VViewer.hh" #include "globals.hh" class G4FukuiRendererSceneHandler ; class G4FukuiRendererViewer: public G4VViewer { public: enum FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ; //----- constructor and destructor G4FukuiRendererViewer (G4FukuiRendererSceneHandler& scene, const G4String& name); virtual ~G4FukuiRendererViewer (); //----- overriding base class methods void SetView (); // Do nothing. SendViewParameters will do its job. void ClearView (); void DrawView (); void ShowView (); //---- methods inherent to this class void Wait() ; void SendViewParameters () ; void SendDevice( FRDEV dev ); void SendDrawingStyle() ; private: G4FukuiRendererSceneHandler& fSceneHandler; // Reference to Graphics Scene for this view. }; #endif #endif //G4VIS_BUILD_DAWN_DRIVER