// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4TrajectoryPoint.cc,v 1.3.6.1 1999/12/07 20:53:08 gunter Exp $ // GEANT4 tag $Name: geant4-01-00 $ // // // --------------------------------------------------------------- // // G4TrajectoryPoint.cc // // Contact: // Questions and comments to this code should be sent to // Katsuya Amako (e-mail: Katsuya.Amako@kek.jp) // Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp) // // --------------------------------------------------------------- #include "G4TrajectoryPoint.hh" G4Allocator aTrajectoryPointAllocator; ////////////////////////////////////// G4TrajectoryPoint::G4TrajectoryPoint() ////////////////////////////////////// { fPosition = G4ThreeVector(0.,0.,0.); } /////////////////////////////////////////////////////// G4TrajectoryPoint::G4TrajectoryPoint(G4ThreeVector pos) /////////////////////////////////////////////////////// { fPosition = pos; } //////////////////////////////////////////////////////////////////// G4TrajectoryPoint::G4TrajectoryPoint(const G4TrajectoryPoint &right) //////////////////////////////////////////////////////////////////// : fPosition(right.fPosition) { } /////////////////////////////////////// G4TrajectoryPoint::~G4TrajectoryPoint() /////////////////////////////////////// { }