// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4TrajectoryPoint.hh,v 1.4.6.1 1999/12/07 20:53:05 gunter Exp $ // GEANT4 tag $Name: geant4-01-00 $ // // //--------------------------------------------------------------- // // G4TrajectoryPoint.hh // // Description: // This class represents the trajectory of a particle tracked. // It includes information of // 1) List of trajectory points which compose the trajectory, // 2) static information of particle which generated the // trajectory, // 3) trackID and parent particle ID of the trajectory, // 4) termination condition of the trajectory. // // Contact: // Questions and comments to this code should be sent to // Katsuya Amako (e-mail: Katsuya.Amako@kek.jp) // Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp) // // --------------------------------------------------------------- #ifndef G4TrajectoryPoint_h #define G4TrajectoryPoint_h 1 #include "G4VTrajectoryPoint.hh" #include "globals.hh" // Include from 'global' #include "G4ThreeVector.hh" // Include from 'geometry' #include "G4Allocator.hh" // Include from 'particle+matter' //////////////////////// class G4TrajectoryPoint : public G4VTrajectoryPoint //////////////////////// { //-------- public: //-------- // Constructor/Destructor G4TrajectoryPoint(); G4TrajectoryPoint(G4ThreeVector pos); G4TrajectoryPoint(const G4TrajectoryPoint &right); virtual ~G4TrajectoryPoint(); // Operators inline void *operator new(size_t); inline void operator delete(void *aTrajectoryPoint); inline int operator==(const G4TrajectoryPoint& right) const { return (this==&right); }; // Get/Set functions inline const G4ThreeVector GetPosition() const { return fPosition; }; //--------- private: //--------- // Member data G4ThreeVector fPosition; }; extern G4Allocator aTrajectoryPointAllocator; inline void* G4TrajectoryPoint::operator new(size_t) { void *aTrajectoryPoint; aTrajectoryPoint = (void *) aTrajectoryPointAllocator.MallocSingle(); return aTrajectoryPoint; } inline void G4TrajectoryPoint::operator delete(void *aTrajectoryPoint) { aTrajectoryPointAllocator.FreeSingle((G4TrajectoryPoint *) aTrajectoryPoint); } #endif