// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4InelasticInteraction.hh,v 1.1.10.1 1999/12/07 20:51:30 gunter Exp $ // GEANT4 tag $Name: geant4-01-00 $ // // Hadronic Process: Inelastic Interaction // This class is an abstract base class, since the pure virtual // function ApplyYourself has not been defined yet. // original by H.P. Wellisch // Modified by J.L. Chuma, TRIUMF, 22-Nov-1996 // Modified by J.L. Chuma 27-Mar-1997 // Modified by J.L. Chuma 30-Apr-1997 // Modified by J.L. Chuma 05-Aug-1997 to pass the original incident particle to // CalculateMomenta // Modified by J.L. Chuma 05-Jun-1998 to include quasiElastic flag to allow for // TwoBody to be called directly, bypassing // TwoCluster, and allowing TwoCluster to be // called with no secondaries #ifndef G4InelasticInteraction_h #define G4InelasticInteraction_h 1 #include "globals.hh" #include "G4FastVector.hh" #include "G4HadronicInteraction.hh" #include "G4ReactionProduct.hh" #include "G4ParticleTypes.hh" #include "Randomize.hh" class G4InelasticInteraction : public G4HadronicInteraction { public: G4InelasticInteraction() : G4HadronicInteraction() { } virtual ~G4InelasticInteraction() { } protected: G4double Pmltpc( G4int np, G4int nm, G4int nz, G4int n, G4double b, G4double c ); G4bool MarkLeadingStrangeParticle( const G4ReactionProduct ¤tParticle, const G4ReactionProduct &targetParticle, G4ReactionProduct &leadParticle ); void SetUpPions( const G4int np, const G4int nm, const G4int nz, G4FastVector &vec, G4int &vecLen ); void GetNormalizationConstant( const G4double availableEnergy, G4double &n, G4double &anpn ); void CalculateMomenta( G4FastVector &vec, G4int &vecLen, const G4DynamicParticle *originalIncident, const G4DynamicParticle *originalTarget, G4ReactionProduct &modifiedOriginal, G4Nucleus &targetNucleus, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged, G4bool quasiElastic ); void SetUpChange( G4FastVector &vec, G4int &vecLen, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged ); }; #endif