// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4PVSolid.ddl,v 1.2.2.1 1999/12/07 20:50:06 gunter Exp $ // GEANT4 tag $Name: geant4-01-00 $ // // // class G4PVSolid // // History: // 19.06.98 A.Kimura Converted from G4VSolid.hh // 20.06.98 A.Kimura Clean up #ifndef G4PVSOLID_DDL #define G4PVSOLID_DDL #include "globals.hh" #include "geomdefs.hh" #include "G4PersistentTypes.hh" #include "G4PersistentSchema.hh" #include "G4VSolid.hh" #include "HepODBMS/odbms/HepODBMS.h" class G4PVSolid; class G4PVSolid : public HepPersObj { public: G4PVSolid(); G4PVSolid(const G4String& name); virtual ~G4PVSolid(); virtual G4VSolid* MakeTransientObject() const = 0; G4bool operator==( const G4PVSolid& s) const { return (this==&s) ? true : false; } G4String GetName() const; void SetName(const G4String& name); virtual G4GeometryType GetEntityType() const = 0; private: G4PString fshapeName; // Name }; #endif