// This code implementation is the intellectual property of // the RD44 GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4VRML2View.hh,v 2.2 1998/11/09 19:33:10 allison Exp $ // GEANT4 tag $Name: geant4-00 $ // // G4VRML2View.hh // Satoshi Tanaka & Yasuhide Sawada #ifdef G4VIS_BUILD_VRML_DRIVER #ifndef G4VRML2_VIEW_HH #define G4VRML2_VIEW_HH #include "G4VView.hh" #include "globals.hh" #include "G4FRClient.hh" class G4VRML2Scene; class G4VRML2View: public G4VView { public: G4VRML2View(G4VRML2Scene& scene, const G4String& name = ""); ~G4VRML2View(); void ClearView(); void DrawView(); void ShowView(); void FinishView(); private: void SetView(); // Do nothing. SendViewParameters will do its job. void SendViewParameters () ; private: G4VRML2Scene& fScene; // Reference to Graphics Scene for this view. G4FRClient& fDest ; G4double fViewHalfAngle ; G4double fsin_VHA ; }; #endif //G4VRML2_VIEW_HH #endif //G4VIS_BUILD_VRML_DRIVER